Made numerous fixes to Corpus Railjack Defense missions:
Fixed cases of not receiving Defense mission rewards in Corpus Railjack.
Fixed “loot dungeon” rewards not being earned if you grabbed them after completing the Defense objective.
Fixed cases of not seeing the rewards banner after a successful Defense gameplay.
Fixed inability to leave the Defense mission after you’ve extracted and were back in "Free Roam" mode.
Fixed an endless loading screen when attempting to pick a new Railjack node after selecting to extract the Defense mission.
Swapped VIDAR REACTOR MK I to MK III to VIDAR SHIELD ARRAY MK I to MK III in Pluto Defense rewards.
Removed the ability to migrate from Dojo to Relay otherwise the squad can split leaving Host in Dry Dock and Client in loading space tunnel.
Fixed a crash that could occur when boarding the Railjack from Archwing.
Potential fix for a crash that could occur when mounting or dismounting the Railjack Turrets as a Client
Fixed not being teleported into the Capital Ship when using Tactical Teleport via Tactical Map.
Fixed ability to fly Corpus Crewships out of the Railjack level.
Fixed Railjack Armament FX when in Turret mode.
Fixed Vacuumed Resources by the Railjack appearing very large when viewed from the Turret.
Fixed all Ordnance Armaments having the same Ammo capacity.
Fixed Corpus Railjack lightning storm sound triggering more than once.
Fixed Nekros resurrecting Gox enemies when using Shadows of the Dead.
Fixed a script error that could occur in rare cases when flying a Railjack to a Dojo Dry Dock.
Fixed a harmless script error that would occur if you were using Wisp's Sol Gate during the Railjack loading space tunnel.
Fixed a harmless script error that would occur if you were using Volt's Speed during the Railjack loading space tunnel.
Fixed a couple script errors that resulted in the Tactical Map locking up.
Fixed a script error when starting the Capital Ship objective.
This list represents data and drops from the PC version of the Free-to-play game Warframe.
That's right - Warframe is free! Which means our drop system is designed to maintain a balance. Our free players can earn the game's content, and our paying players who support us with purchases usually get first dibs on the content by using Platinum (which can be traded to free players)!
This is automatically generated from our internal data but this data comes with no guarantees -- do not expect it to be comprehensive for how complex the game is.
This list will be maintained by an automated process combined with manual publishing with Updates (not all Hotfixes). We update often and new game systems may or may not be covered here.
This list can be discussed here.Thank you for playing Warframe.
- Richmond dental centre richmond
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- Shining resonance wiki
- Ammo Drum – 7,7%
- Magazine Warp – 7,7%
- Pressure Point – 7,7%
- Trick Mag – 7,7%
- Lith C4 10.00%
- Lith B6 10.00%
- Lith K2 10.00%
- Lith M4 10.00%
- Lith A3 10.00%
- Lith P2 10.00%
- Synthula – 7,7%
- Endo 50 – 10%
- Cryo Runds – 10%
- Hell’s Chamber – 10%
- Reflex Coil – 10%
- Shocking Touch – 10%
- Meso T1 8.33%
- Meso E2 8.33%
- Meso T3 8.33%
- Meso D3 8.33%
- Meso R1 8.33%
- Meso M3 8.33%
- Meso Z3 8.33%
- Endo 80 – 10%
- Continuity – 10%
- Master Thief – 10%
- Meta Auger – 10%
- Ravage – 10%
- Meso T1 8.33%
- Meso T3 8.33%
- Meso D3 8.33%
- Meso R1 8.33%
- Meso M3 8.33%
- Meso Z3 8.33%
- Meso E2 8.33%
- Casta, Ceres
- Gulliver, Phobos
- Lares, Mercury
- Lith, Earth
- Spear, Mars
- Tessera, Venus
- Endo 15 – 12.50%
- Meso T1 12.50%
- Meso T3 12.50%
- Meso D3 12.50%
- Meso R1 12.50%
- Meso M3 12.50%
- Meso Z3 12.50%
- Meso E2 12.50%
- Endo 50 – 6,2%
- Cryo Rounds – 6,2%
- Deep Freeze – 6,2%
- Fury – 6,2%
- Hell’s Chamber – 6,2%
- North Wind – 6,2%
- Point Blank – 6,2%
- Reflex Coil – 6,2%
- Stormbringer – 6,2%
- Neo G1 6.25%
- Neo A2 6.25%
- Neo Z2 6.25%
- Neo M2 6.25%
- Neo S11 6.25%
- Neo N10 6.25%
- Neo C1 6.25%
- Endo 80 – 4,5%
- Metal Auger – 4,5%
- Ravage – 4,5%
- Stretch – 4,5%
- Vital Sense – 4,5%
- Neo G1 11.06%
- Neo A2 11.06%
- Neo Z2 11.06%
- Neo M2 11.06%
- Neo S11 11.06%
- Neo N10 11.06%
- Neo C1 11.06%
- Helene, Saturn
- *Io, Jupiter
- Paimon, Europa
- Magazine Warp – 11,1%
- Trick Mag – 11,1%
- Vitality – 11,1%
- Neo G1 10.00%
- Neo A2 10.00%
- Neo Z2 10.00%
- Neo M2 10.00%
- Neo S11 10.00%
- Neo N10 10.00%
- Neo C1 10.00%
- Endo 50 – 6,2%
- Deep Freeze – 6,2%
- Hell’s Chamber – 6,2%
- Hornet Strike – 6,2%
- North Wind – 6,2%
- Reflex Coil – 6,2%
- Shocking Touch – 6,2%
- Streamline – 6,2%
- Axi L2 6.67%
- Axi A4 6.67%
- Axi R2 6.67%
- Axi H4 6.67%
- Axi L3 6.67%
- Axi T2 6.67%
- Axi K5 6.67%
- Endo 80 – 2,3%
- Continuity – 2,3%
- Convulsion – 2,3%
- Handspring – 2,3%
- Master Thief – 2,3%
- Metal Auger – 2,3%
- Ravage – 2,3%
- Split Chamber – 2,3%
- Stretch – 2,3%
- Vital Sense – 2,3%
- Axi L2 11.06%
- Axi A4 11.06%
- Axi R2 11.06%
- Axi H4 11.06%
- Axi L3 11.06%
- Axi T2 11.06%
- Axi K5 11.06%
- Hydron, Sedna
- Outer Terminus, Pluto
- Proteus, Neptune
- Stephano, Uranus
- Stöfler, Lua
- Tamu, Kuva Fortress
- Kala-Azar, Eris
The Arbitrations is a special game mode that is directed to the more seasoned player base and shouldn’t be attempted until you really know how to beat a given game mode.
One requirement is that you can only join Arbitrations missions with a fully maxed, level 30 Warframe. The other one is that you need to have done every mission on the star chart at least once – so even if you want to join Arbitrations during your early days of Warframe, you won’t be able to.
And that’s a good thing, because Arbitrations can be very hard, especially if you don’t come prepared. They are basically elite versions of the different endless modes.
By the way, if you don’t know how many mission nodes you need to unlock before you are able to join Arbitrations missions, simply visit the Arbiters of Hexis Syndicate on any relay (doesn’t matter what standing you have with them) and talk to the ‘Arbitrations Honors‘ person (close to the entrance of the room).
They will tell you exactly what you need to do to unlock Arbitrations. Later on they also offer rewards based on Vitus Essence, which are rewarded from the Arbitrations mode.
Arbitration Rules and Mechanics
There are some special conditions that will make sure that you are going to have a hard(er) time running through Arbitrations missions.
They are also the main reason why this mode isn’t directed at newer player, because you really need to know what you are doing and bring some good Warframes and weapons if you plan on staying long enough to get the rare rewards you want and need.
Even though the missions will change (different endless mission types, different enemy fractions) the following rules and mechanics will always apply:
This rule is very important to keep in mind. Usually the rotations are ‘AABC and repeat’, which means if you want to get the C-rotation reward on a defense mission, you’ll get it every 20 waves (on wave 20, wave 40, wave 60, etc.).
In Arbitration the rotation is AABBCCCCC, with the C-rotation repeating itself until the mission is over.
Since the rewards on C-rotation are most likely what you want, staying a long time in the Arbitrations mission is a good idea.
Arbitration Shield Drones
Additionally to the normal enemy spawns you will also encounter special drones during your runs.
These drones basically work like a Shield Osprey, but instead of boosting the shields of the enemy, the Arbitration Shied Drones will grant a special shield that nullifies all and every Warframe ability influence on enemies as well as damage.
So in order to kill mobs you first need to kill these drones. They also do have a small chance to drop Vitus Essences.
In Arbitrations you don’t have a bleedout phase, but instead you will instantly die and can’t revive on your own. That means if you die while playing solo, you are dead for good and the mission will fail.
If you play with team mates however they are able to revive you by picking up Resurgence Tokens. They are a guaranteed drop from the Arbitrations Shield Drones and will give each player who carries the points the Resurgence Burden debuff, which will constantly drains energy and reduces health as well as shields based on the number of points carried.
Once your team brings five points to the tower that indicates the point where you died, you will instantly get revived and can keep on playing.
There is no maximum number of revives, so you can basically be revived indefinitely.
Special Conditions in Arbitrations
To make Arbitrations even harder there a special conditions that apply to the different endless missions: Excavators need 180 seconds instead of 100 seconds to finish.
Life support capsules in Survival are only worth 75%, in Defense the defense target is replaced with an operator that runs through the map (can’t be revived and death will instantly fail the mission).
And Interception towers will fill twice as fast as usual if controlled by enemies and rescue targets during a Defection mission can’t be revived.
It is also important to note that you don’t get any rewards if you abort the mission, but if you and your whole team die or the mission failed because of other reasons, you will still get all the rewards gained from rotations – but you will lose everything else gathered during that time (e.g. resources, mods, Endo, etc.).
Each mission also offers a special bonus for one random Warframe (always +300% ability strength) and one random weapon (always +300% damage), so bringing that Warframe into the mission might be very strong, but since it is random you often times just ignore those extra boosts.
Arbitrations Rotations & Rewards
So why would you even try and run Arbitrations even though the mission is clearly pretty hard and more of an endgame content rather than directed and early and mid game players? Well, of course because of the rewards.
Not only can you get a lot of Endo (in form of Ayatan Sculptures and actual Endo), but you also might get your hands on an Aura Forma blueprint (Aura Forma will allow you to use any aura mod in your aura mod slot without a penalty), on some rare and exclusive mods as well as the Seeding Step Ephemera blueprint.
Here is the rewards list, neatly arranged for your reading and viewing pleasure:
|Rotation A||Rotation B||Rotation C|
|900 Endo (40%)||1.200 Endo (39,5%)||1.500 Endo (29,50%)|
|Ayatan Valana Sculpture (9,00%)||Ayatan Vaya Sculpture (12,00%)||Ayatan Orta Sculpture (20,00%)|
|Ayatan Sah Sculpture (9,00%)||Ayatan Piv Sculpture (12,00%)||3x Vitus Essence (7,00%)|
|Ayatan Ayr Sculpture (9,00%)||3x Vitus Essence (7,00%)||Seeding Step Ephemera (5,00%)|
|3x Vitus Essence (7,00%)||Arcane Bodyguard (5,00%)||Arcane Pistoleer (5,00%)|
|Arcane Pistoleer (5,00%)||Arcane Blade Charger (5,00%)||Arcane Tanker (5,00%)|
|Arcane Tanker (5,00%)||Arcane Primary Charger (5,00%)||Arcane Blade Charger (5,00%)|
|Arcane Bodyguard (5,00%)||Combat Discipline (2,50%)||Arcane Primary Charger (5,00%)|
|Combat Discipline (2,00%)||Vigorous Swap (2,50%)||Combat Discipline (3,50%)|
|Vigorous Swap (2,00%)||Rolling Guard (2,50%)||Melee Guidance (3,50%)|
|Rolling Guard (2,00%)||Adaptation (2,50%)||Rolling Guard (3,50%)|
|Adaptation (2,00%)||Shepherd (2,50%)||Swift Momentum (3,50%)|
|Aerodynamic (2,00%)||Aura Forma Blueprint (2,00%)||Aura Forma Blueprint (4,50%)|
|Aura Forma Blueprint (1,00%)|
As you can see the chance to getting Endo or Ayatan Sculptures is fairly high, but especially if you manage to stay a couple of C-rotations you should be able to finally get your hands on everything you need and want.
Even though Adaptation is probably the most-used rare mod from Arbitrations, all the other mods are still fine and great if you want to experiment with your builds.
Another reward you will get for every rotation completed in Arbitrations are the so-called ‘Vitus Essences‘.
Each rotation will reward one Vitus Essence and you can buy those from the Arbitration representative on every relay, close to the entrance of the Arbiter of Hexis Syndicate (inside the syndicate room).
Just talk to the person right there and browse through the inventory.
Besides a few cosmetics for weapons and your operator you can also buy Archgun Riven Mods (veiled), Cautious Shot and Power Donation as well as the Ayatan Amber Star blueprint.
The latter will allow you to craft the rare Ayatan Amber Star (used to make your Ayatan Sculptures more valuable) by using your more common Ayatan Cyan Stars and Vitus Essences.
Best Warframes for Arbitrations
Talking about the best loadout for these missions isn’t really a matter of just naming a few Warframes and weapons, but you really need to understand the different mission types.
A Frost might be a great pick for Excavation missions or if your team wants to camp on one spot/room during Survival, but if you pick him for Defense, you will constantly have to recast your globe, because the defense target is moving around the map.
Bringing a squishy caster frame (e.g. Ember or Banshee) is also not great because you will need to kill the Arbitrations Shield Drones before your abilities start to be useful.
That said, we will give you a more general approach on what to pick for Arbitrations:
- Heavy area-of-effect damage: Saryn, Mesa, Equinox and Volt are still great picks, even though you and your team need to focus on killing the Arbitrations drones first. Make sure to buff up your Warframe a bit and use mods like Vitality, Redirection, Adaptation and/or Steal Fiber. If you end up with a Trinity in your group or bring lots of Energy Restores with you, picking Quick Thinking (in combination with Hunter Adrenaline and Vitality if possible) is always great.
- Support Warframes: Arbitrations is actually a game mode where playing a support Warframe feels useful and beneficial. Especially Oberon with Phoenix Renewal will save your team mates often. Wisp with a heavy support build or Trinity area also great picks.
- Crowd control: If the mission doesn’t necessarily require you to kill enemies (so basically everything but Defense and Survival), bringing a lot of crowd control will increase your survival chance by a lot. A Slow Nova is by far your best choice, but Nyx can actually help out as well. Volt, Vauban (especially against the Infested) or Gara are usually great picks, too.
- Tanks: Bringing your strongest tank is probably the best way newer players can stay long in the Arbitrations. Rhino or Inaros are obviously very strong picks for that role, but even Gara or Nezha are great if you find the right build. Combine your tank pick with a good weapon and you should be able to survive as long as you want to.
- Limbo: While Limbo looks like a great addition to every team, picking him is actually a very bad idea. The Arbitration drones will protect enemies from the Cataclysm, you can’t shoot them while you are inside the Cataclysm and the enemies are outside (so killing them before they enter isn’t really a safe option) and since they don’t exist in the Rift Plane, you can’t shoot them while they are inside your Cataclysm. So Limbo is just a bad pick.
- Khora: We really can’t stress enough how great Khora is for Arbitrations. Her Strangledome usually is big enough to protect you and everything inside it, you can easily kill Drones from the inside before they are close enough and Pilfering Strangledome is just a big bonus in Excavation missions.
- Bonus Strength Warframes: Sometimes it is better to bring the Warframe that does have the +300% ability strength bonus over something that might be slightly more useful. To be honest, there isn’t a general rule here and in the end it all comes down to the mission type, the fraction you fight against as well as your builds and experience. But you should always keep an eye open for the current boost and pick accordingly if it makes sense.
We really can’t stress enough that it isn’t bad at all to sacrifice some amount of damage for more survivability.
Doesn’t matter if you play solo or with team mates, in the end you will get into trouble if you do die a lot.
So please make sure that your chosen build isn’t too squishy and keep on improving your knowledge and play style!
Best Weapons for Arbitrations
There isn’t really one single weapon recommendation for Arbitrations, because in the end you are free to play whatever you want and like.
You should however always make sure to bring a weapon that can quickly kill the Arbitrations Shield Drones or you will have a hard time.
Grenade Launcher (e.g. the Tonkor) are a bad pick, because most likely won’t kill the drones with that weapon.
Instead try to bring something with a little bit more steady area-of-effect damage like the Ignis Wraith or a high damage shotgun.
Rifles with a high magazine size (the Soma Prime is a great choice) are also good, but keep in mind that the Arbitrations Shield Drones sometimes have erratic movement or hide behind enemies, so rifles often times have a harder time to kill them, especially on close range. Your own movement and Warframe placement is key to success here.
Arbitrations is a hard mode that is aimed more towards endgame content, but that is totally fine.
You will eventually get to a point where you played through the whole star chart, gathered a few different Warframes and weapons and get your first endgame builds done.
That’s the perfect time to jump into the first Arbitrations, start gathering more and more Endo and complete more and more builds.
Arbitrations is especially hard for newer players, but once you start understanding how you can shine in the different modes, what Warframes and weapons get the job done and what mistakes you shouldn’t repeat, you will easily get a lot of C-rotations done.
If you think we missed some important information or if you simply want to express your opinion, don’t hesitate and leave us a comment!
Rewards warframe defense
Hey, i created a tool to predict and certain rewards at endless defense.
Warframe Forum Post: https://forums.warframe.com/index.php?/topic/69284-tool-sed-r-endless-defense-reward-prediction-u8/
I created a tool to predict rewards in defense missions.
First step select your mission. (You can filter missions e.g.: Infested, Ferrite to see ‘Ah, Neptune – Proteus) [example picture]
After you chose a mission you see a list of possible rewards.
You have to click on your 5th and 10th wave reward to predict your 15th wave reward and higher.
[Reward Screen Explaination]
Twice possible Fast Deflection on wave 5 with diffierent following reward predictions.
Chance of <0.0001‰ that a reward appears which not predicted. Approximately one in a billion (coz rounded numbers) feel free to report :)
Welcome to Part 6 of our Beginner’s Guide. In this section of the Beginner’s Guide, we’ll be covering Missions. You’ll be spending the majority of your time on Warframe in missions, but that isn’t the main reason we’ve chosen to cover this in our Beginner’s Guide. The game does a decent job at introducing each of the basic mission types in the game such as Spy or Extermination which you’ll encounter many times as you progress through the Star Chart.
Instead, this section of our guide will be dedicated to all the aspects of missions that the game doesn’t do a good job of introducing you to such as rewards or special missions like Alerts. If you are struggling to understand any of the game’s basic mission types, you can learn more about them by visiting the Codex in your Orbiter and going to the “Missions” tab.. There you will be able to read about all the game’s mission types and we recommend doing so when you first encounter a new mission type.
Playing with Other Players
When you start playing Warframe, your matchmaking status will be set to “Public.” This means that whenever you click to start a mission on the Star Chart, you’ll be paired with up to 3 other players who are also queuing or just starting that mission. This is done automatically and is seamlessly integrated into your playing experience. We recommend you play Warframe with your matchmaking status set to “Public” in most instances since the game is much more fun when played with others.
However, there are some instances where we recommend setting your matchmaking status to “Solo” and one of those instances is when you first start playing the game. We recommend this because different players learn at different paces. If you and another player want to advance the mission at a different pace, it can lead to a frustrating experience when you are first learning the game and mission types.
This is not the only reason we recommend setting your matchmaking status to “Solo” for your first hour or 2 of playing, though. One of the advantages of playing with your matchmaking set to “Solo” is that you can pause the game when you hit the Escape key. Note this only works if you have matchmaking set to “Solo.” It will not work if your matchmaking is set to “Public,” but no other players joined your mission. If you’re the type of person who would like the ability to Google for help in the middle of a mission, then “Solo” is the way to go.
The other circumstance in which we recommend using the “Solo” setting is when you first attempt a new boss or game-mode. Assassination missions are boss fights and most bosses either have invincibility phases or specific weak points. If you play with others during these missions for your first time, the other players will simply kill the boss for you and you’ll never learn how the boss is done.
To Explore Or Not To Explore
Most gamers tend to explore when they start playing a new game. If you are an explorer, you should enjoy all the detours that are available to you during missions. However, even the most avid of explorers will eventually start to ask whether it’s worth exploring every nook and cranny for loot containers and resource lockers. Let’s set that concern to rest: It is by no means necessary to explore like Lewis & Clark to obtain enough resources and credits.
In fact, when you first start playing, it is far more efficient to go through your missions as quickly as possible. There are two main reasons for this. The first reason is that better farming methods become available later in the game for both resources and credits. The second reason is you’ll eventually get mods that provide “loot radar” which shows nearby loot containers and resource nodes on your map.
However, we won’t discourage you entirely from exploring. We did it ourselves when we first started playing and we enjoyed the process of doing so. The additional resources will always come in handy as there is no shortage of blueprints to spend them on. Exploring will also give you more time to improve your parkour which is important in the late-game. Our point here is you shouldn’t stress about missing out if you want to focus on the mission objective instead of exploring the tile set.
On a related note, we want to briefly bring up Resource Caches which are special resource lockers you can find on all Sabotage missions and some Exterminate missions. You should not spend your time looking for these unless you are morbidly curious. These resource lockers shine white as opposed to green and play a slight hum sound effect when you are near them. In almost all instances, Resource Caches do not provide rewards that adequately compensate the effort required to find them.
Could Someone Call a Cab?
One term that can be confusing when you first see it is “taxi.” In Warframe, you cannot travel to mission nodes you haven’t unlocked yet. However, there might be some circumstances where you want the resources available on a planet you haven’t been to or you want to complete an alert (discussed below) on a node you can’t access. There is a way around this.
If somebody else invites you to join their squad, all that matters is that the host has access to the required mission node. In other words, you can go anywhere that the host can go. Hence the reason for the term “taxi” as the host is taking you along for the ride wherever they end up going. You will never require the use of a taxi, but it can be useful and is worth being aware of.
Warframe has several missions which provide rewards from multiple different drop tables. The drop table your reward is chosen from depends on what “rotation” you are on. In most cases, these rotation rewards apply to “endless” missions such as Defense. These missions will only end once you decide you’d like to extract, meaning you could theoretically stay for hours on end!
In an endless mission, you’ll continue to receive new rewards after every “milestone” is reached. Listed below are examples of milestones for different endless mission types:
– Defense: Every 5 Waves
– Interception: Every Round Completed
– Excavation: Every Excavation / Dig Completed
– Survival: Every 5 Minutes
– Defection: Every 2 Squads Rescued
– Infested Salvage: Every Round Completed
– Sanctuary Onslaught: Every 2 Zones
As mentioned before, you can do endless missions forever and keep receiving new rewards. Your rewards will be chosen from one of three different drop tables which are referred to as Rotation A, B, and C rewards. The Rotation is determined based on how many milestones you have completed and follows this pattern:
A – A – B – C
If we apply this rotation pattern to the Defense mission milestones discussed above, we would receive:
– Rotation A rewards at the end of Wave 5 and 10
– Rotation B rewards at the end of Wave 15
– Rotation C rewards at the end of Wave 20
– The pattern repeats: Rotation A rewards on Wave 25 and 30, so on …
This pattern can be applied to all the endless missions discussed above. You might be wondering if there is any point in repeating the cycle after getting Rotation C since enemies keep getting tougher the longer you go into an endless mission. The short answer is no. The long answer is that many people enjoy the challenge of tougher enemies and would rather continue on than restart the mission. You can view Rotation rewards on the Warframe wikia for any type of mission.
There are three different tiers on Warframe for most missions: Tier 1, 2, and 3. Each has different Rotation reward tables, typically providing better rewards the higher the tier. So what the heck is a tier? A tier is basically a measurement of difficulty. Tier 1 missions are considered “easy” while tier 3 missions are considered “hard.”
So how do you determine what tier a particular mission node falls under? The easiest way is to check the reward tables for the mission type you are interested (e.g: Defense) and then look on the Warframe wikia. At the bottom of each tier reward tab, the wikia lists nodes which are in that particular tier. You can use these reward tables to determine if you think it’s worth your time to go longer in an endless mission.
We mentioned Quests briefly when we talked about the Codex in part 3 of this Beginner’s Guide. Quests are usually a special chain of missions that you have to complete to progress through a story. The tutorial you go through at the beginning of the game, for example, is all part of the “Vor’s Prize” quest.
Once you set a Quest as active using the Codex, you can use the quest tab shown above in the Star Chart to navigate directly to the next Quest mission. You should do any Quests that you have all the prerequisites for as they often offer useful rewards and unlock new content.
One special type of mission you’ll encounter frequently is Alert missions. These are random, time-limited missions which offer special rewards upon completion. You can view all currently active alerts using the alert tab shown below when looking at the Star Chart.
Each alert mission will tell you what node it is located on, which Planet / Moon it is on, the estimated level of enemies, what type of mission it is, the reward for completing it and the time remaining before the alert disappears. Alerts generally last between 40 to 60 minutes, although some special alerts can last longer. You won’t be able to access Alert missions that are on mission nodes you haven’t unlocked yet unless you use a taxi. Most alerts aren’t worth doing, however there a few that are. Listed below are alerts you’ll want to keep your eye out for.
You should complete every single Nitain Extract alert you can possibly do. Alerts containing Nitain Extract are one of the only consistent alerts in the game, occurring every 4 to 6 hours. Nitain Extract is a rare resource that can almost only be obtained through alert missions. It is used in many different blueprints, particularly Warframe blueprints. You will require many of them later on in the game.
It can be frustrating if you get to the late-game and realize how important Nitain Extract is, but realize there is no way to farm them reliably aside from doing alerts. We encourage you to be mindful of these alerts to save yourself hassle later on. You can follow Twitter accounts such as @FalterBot for the latest Nitain Extract alerts.
Every once in a while, an alert will come along that has a mod as a reward. You should always do these alerts if you can since some of the mods are valuable and can only be obtained via alerts. You can tell if an alert is offering a mod as a reward as it’ll have a name listed in the reward like “Corrosive Projection” or “Steel Charge.”
As you progress through your journey on Warframe, you may encounter mission nodes that look like this:
Like alerts, Void Fissure missions occur randomly at different locations for a limited period of time. However, Void Fissures serve the specific purpose of opening Void relics. Void relics are typically acquired as rewards from endless missions. Think of relics as unopened treasure chests. In order to obtain the treasure inside, you must open it and the only way to do so is through Void Fissure missions.
When you start a Void Fissure mission, you’ll be given the option to choose a Void Relic from your collection that you’d like to open. Inside the mission, Void Fissures will randomly appear, distorting reality and turning nearby enemies into higher leveled “Corrupted” enemies. These Corrupted enemies can drop a resource called “Reactant.” If you collect 10 Reactant during a Void Fissure mission, you will “open” the Relic and receive its contents as part of the mission rewards.
Void Relics commonly contain rare Prime parts of weapons and Warframes. If you collect all the parts, you can craft the “Prime” version of that weapon or Warframe. Don’t get confused by this. Replace the word “Prime” with “Super” mentally, because that’s all Prime items are: They are superior versions of their normal counterparts.
If you want to learn more about Void Fissures, feel free to check out this page on the Warframe wikia. Prior to Mars, if you come across a mission node which currently has a Fissure, simply select the Regular Mission instead.
Other Mission Types
You will come across other mission types not mentioned in this article such as Bounties, Invasions, Arbitrations, Syndicate or Event missions. You’ll also be introduced to Sorties much later in the game. However, it’s better to learn Warframe in a “piecemeal” fashion and we feel saturating this article with every single mission type that exists is a bit overkill. For now, you should just remember the mission types we’ve mentioned in this article and then add to that knowledge as needed.
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1) do all defense missions start off at tier 1 for the first 10 waves and then tier 2 up to 20 waves then tier 3 will kick in at 20 waves plus? or
2) is it determined by the starting level of the enemy? ie, do you have to go to a certain planet node where eniemies are of a certain level to qualify for a tier 3 defense mission.
If number 2 is correct where is a good place to farm split chamber?
If I recollect:
Tier 1: 1-10
Tier 2: 10-30
Tier 3: 30+
I'm probably wrong.
Oh Marceline! Why are you so mean?!
I'm not mean, I'm a thousand years old and I just lost track of my moral code!
You could get T-3 rewards on Venus but you will have to stay longer to reach the T-3 rewards
Now if you launch a Defense on Pluto the T-3 rewards kick in past wave 10 (+/-)
Honestly if your looking for a specific Mod you're better off hitting the Wiki to see what specific enemy drops it and farming that particular enemy as opposed to trying to get it as a random reward on a defense
If you are gaming on a basic internet, don't complain about LAG.
PS3 - PS4 --- JLaw619
All you can do is pick your favourite and farm until either it drops or you do :)
Sean: Pearl 3308 1581 4514, White 4555 9298 7750 White 2 4427 9371 6990 3DS 3239 3581 8314
I want to agree with you but then we'd BOTH be wrong...
Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats
-PSN ID: burgermk2-
sweet! you guys have given me some good intel. much appreciated!