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The 10 Most Expensive Yu-Gi-Oh! Cards (& How Much They’re Going For)

By Sarah ShervellUpdated

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Some Yu-Gi-Oh! cards have accumulated some insane value over the years. These are the most expensive and valuable of them all.

While there are plenty of collectible card games to choose from these days, few have stood the test of time as well as Yu Gi Oh!. The game recently celebrated its 20 year anniversary on April 18th, and when you've been around that long there's bound to be a few rare cards worth their weight in gold.

RELATED: The 10 Strangest Yu Gi Oh! Cards Ever Made

Players have likely heard urban legends of vintage cards selling for millions of dollars, but what's the most expensive card you can actually buy right now? We've scoured eBay to find the most pricey cards, so let's take a look at what they sold for.

Updated on April 22nd, 2021 by Emma Majoros: The world of gaming is full of wonder and excitement. As does every type of hobby, it starts with some investment, like buying the right computer, the gaming systems, the games, etc. But the spending doesn't stop there. For those die-hard fans of basically any game, there will be collectibles that no one wants to miss out on. The top games that have the danger of sucking fans into buying all collectibles, are games like Pokemon, Super Mario, and the forever classic Yu Gi Oh!, which has over 22 billion cards in circulation today. These cards can be fairly cheap, for the basic fans of the game, or can be plain outrageous, in which case it's best left to the die-hardest of fans.

10 Swords Of Revealing Light - Retro Pack ($1,999 USD)

This spell card as a part of the Retro Pack goes for a heaping $1,999, and fans aren't even phased by it. This unique find remains a fan favorite, and those who have the mint condition Retro Pack edition can be very proud of themselves and show off their possession to anyone who'll listen.

9 Amatsu-Okami Of The Divine Peaks - Yu Gi Oh! World Championship 2019 Japanese National Qualifiers Prize Card ($2,805 USD)

The 2019 Japanese National Qualifiers prize card was a mint condition Amatsu-Okami of the Divine Peaks card. This amazing find goes for almost 3000 dollars, and while it looks awesome, real fans know that it's power is much deeper than just pure looks.

8 Morphing Jar - Tournament Pack 2nd Season ($7,995 USD)

Morphing Jar is a card that seems pretty unremarkable to those, not in the know. Released in 2002 as part of the Tournament Pack 2, Morphing Jar is another classic card with restrictions on its use. It's been reprinted a number of times, including as recently as 2018, but mint condition first editions are worth well more than their weight in gold.

7 Blue-Eyes White Dragon - Yu Gi Oh! Dark Duel Stories Promotional Cards ($14,500 USD)

It's no surprise to see Blue-Eyes White Dragon so high on this list, especially considering it's the signature card of notoriously wealthy Seito Kaiba in the anime. This card is the namesake of the original Legend of the Blue-Eyes White Dragon booster set, and also featured in a Seto Kaiba-themed starter deck.

RELATED: Yu Gi Oh!: 10 Cards Banned For Crazy Reasons

Blue-Eyes had a lot of support cards dedicated to it in the early days of Yu Gi Oh!. Though newer cards may be more effective now, its sheer popularity means it has never fallen from its place amongst the most expensive cards.

6 Blood Mefist - Yu Gi Oh! Championship Series Prize Card ($15,600 USD)

We're entering the four-figure mark with another Yu Gi Oh! Championship Series prize card. No other genuine copies of this card could be found on eBay at the time of writing, so it's no wonder this Super Rare sold for $1,300 USD. Blood Mefist is likely to retain its value for years to come, as it doesn't look like Konami has plans to reprint it any time soon. Whereas other prize cards like Chaos Emperor, The Dragon Of Armageddon have been reprinted barely a year after their initial release, it's been nearly nine years since we've heard anything about Blood Mefist.

5 Cyber-Stein - Shonen Jump Championship 2004 Prize Card ($22,025 USD)

A lot of different versions of the Cyber-Stein card cost a lot of money, but nothing tops the Shonen Jump Championship prize of 2004, which goes for all the marbles. While only 18 of them were made for the championship, more were released all over the world in the upcoming years, and its value only got higher and higher as time went on.

4 Dark Magician Girl - Japanese Lottery Award ($50,000 USD)

A Japan-exclusive lottery gave out 100 of these unique cards. Ever since then, the race is on for this elusive card that features the female version of the fan-favorite Dark Magician card. People who have the financial background for it shouldn't hesitate upon finding one, because it's one of the most sought after Yu Gi Oh! cards in the world, and it will most definitely sell to someone else in no time.

3 Tyler The Great Warrior - Custom Made Card ($150,000 USD)

This card was specially made for Tyler Gressle's Make-A-Wish Foundation wish when he was diagnosed with a rare form of liver cancer in 2002. In response to his wish to have a specially made exclusive Yu Gi Oh! card, Tyler the Great Warrior was born.

RELATED: Yu Gi Oh!: 10 Spell Cards That Were Banned For Being Too Overpowering

Due to its heart-warming story, and its one-of-a-kind rarity, Tyler has been offered up to 150,000 dollars for the card. It's unlikely to be ever sold due to its sentimental value, but the amount offered was no joke nonetheless.

2 Signed Japanese Blue-Eyes Ultimate Dragon - 2001 Asian Championships Tournament Prize Card ($421,000 USD)

This is one of the most expensive cards in the world. Awarded to the winner of the 2001 Asian Championships tournament, the Signed Blue-Eyes Ultimate Dragon was jokingly offered for $934 million dollars on Twitter by the winner, but later on a shop in Akihabara, Tokyo legitimately tried to sell it for $421,000. There is no evidence that anyone actually bought it for almost half a million dollars, but it's still out there for those ultimate fans.

1 Tournament Black Luster Soldier - 1999 Yu Gi Oh! Tournament Exclusive Prize Card ($2,000,000 USD)

The most expensive Yu Gi Oh! card in history, this beauty is the MVP of Yu Gi Oh! cards everywhere. This one-of-a-kind stainless steel card was the exclusive prize card in the 1999 Yu Gi Oh! tournament. While it has been listed in the past for less, the highest transaction for this card was $2 million in 2013. It's not likely to ever sell for that high in the future, but it's the most significant in the list nonetheless. And for those still hoping to get their hands on it, they better start saving up!

NEXT: 15 Awesome Collectible Card Games (That Aren't Yu Gi Oh!)

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Yu-Gi-Oh! Trading Card Game

Trading card game

Yugioh Card Back.jpg

Card back to the Yu-Gi-Oh! Trading Card Game

PublishersJapan:
Konami
(1999−present)
US:
Upper Deck
(2002−08)
Konami
(2008−present)
Publication1999; 22 years ago (1999)
Players1 vs. 1, 2 vs. 2 [1]
Age range12 and up (OCG), 6 and up (TCG)

The Yu-Gi-Oh! Trading Card Game[a] is a Japanese collectible card gamedeveloped and published by Konami. It is based on the fictional game of Duel Monsters created by manga artistKazuki Takahashi, which appears in portions of the manga franchise Yu-Gi-Oh! (under the name of "Magic and Wizards"), and is the central plot device throughout its various anime adaptations and spinoff series.[2]

The trading card game was launched by Konami in 1999 in Japan and March 2002 in North America.[3] It was named the top selling trading card game in the world by Guinness World Records on July 7, 2009, having sold over 22 billion cards worldwide.[4] As of March 31, 2011, Konami Digital Entertainment Co., Ltd. Japan sold 25.2 billion cards globally since 1999.[5] As of January 2021[update], the game is estimated to have sold about 35 billion cards worldwide and grossed over ¥1 trillion[6][7] ($9.64 billion).[8]Yu-Gi-Oh! Speed Duel, a faster and simplified version of the game, was launched worldwide in January 2019. Another faster-paced variation, Yu-Gi-Oh! Rush Duel, launched in Japan in April 2020.

Gameplay[edit]

In the trading card game, players draw cards from their respective decks and take turns playing cards onto "the field". Each player uses a deck containing forty to sixty cards, and an optional "Extra Deck" of up to fifteen cards. There is also an optional fifteen card side deck, which allows players to swap cards from their main deck and/or extra deck between games. Players are restricted to three of each card per deck and must follow the Forbidden/Limited card list, which restricts selected cards by Konami to be limited to two, one, or zero. Each player starts with 8,000 "Life Points", with the main aim of the game to use monster attacks and spells to reduce the opponent's Life Points. The game ends upon reaching one of the following conditions:[9]

  • A player loses if their Life Points reaches zero. If both players reach zero Life Points at the same time, the game ends in a draw.
  • A player loses if they are required to draw a card, but has no more cards to draw in the Main Deck.
  • Certain cards have special conditions which trigger an automatic win or loss when its conditions are met (e.g. having all five cards of Exodia the Forbidden One in the hand or all five letters of the Destiny Board on the field).
  • A player can forfeit at any time.

Card types[edit]

Cover of Yu-Gi-Oh!: Legendary Collection 4: Joey's World

Gameplay revolves around three types of cards: Monster, Spell (formerly Magic), and Trap cards. Monster cards are summoned by each player to attack the opponent's monsters or life points (if the opponent has no monsters on the field) or defend against their attacks. With some exceptions, each monster typically possesses ATK (attack) and DEF (defense) points, which are used to determine the results of battles, levels, with more powerful monsters requiring tributes or special summoning techniques to summon, and types and attributes, which determine how they are affected by other cards. Normal and Effect monsters (colored yellow and orange, respectively) are stored in the Main Deck and once per turn, the player, if having the right monsters to do so in their hand, can choose to either Normal Summon a monster, which means bringing a Level 4 or lower monster to your side of the field in ATK position, Tribute Summon a monster by tributing existing monsters on the field to summon a more powerful one (tributing a Level 5 or 6 monster requires sacrificing one monster and tributing a Level 7 or higher monster requires two), or Set a monster, placing it face-down in DEF Position. When you Tribute Summon, you have the option of summoning the monster face-up in ATK position, or setting it. Monsters can also be Special Summoned, which is when a monster is summoned by a card effect. There are no limits to how many times a player can Special Summon on their turn, as long as they have access to the cards that allow them to do so. When Special Summoning, you have the option of placing them on the field in face-up ATK or face-up DEF position. Monsters can also be Flip Summoned, which is when you change a Set face-down monster on your side of the field to face-up ATK position. This is possible as long as the monster was not set that turn and was at least set on your last turn or your opponent's last turn and is still on the field. Flip Summons, like Special Summons, also do not count towards your Normal Summon, Tribute Summon or Set, so you are allowed to Flip Summon on your turn as much as possible.

Six other types of monsters, Ritual, Fusion, Synchro, Xyz, Link, and Pendulum, require their own unique methods to be Special Summoned to the field, and with the exception of Ritual and certain Pendulum, all of these monsters are first placed in your Extra Deck, not the Main Deck. The summoning methods are named with their respective card type (Fusion Summon, Xyz Summon, Pendulum Summon, etc.) but are also simultaneously known as Special Summons and have the same concepts. Ritual Monsters, colored blue, can be summoned by having access to a Ritual Spell Card that allows the summon, having the Ritual monster in your hand, and sacrificing monsters in your hand or on your field until the total level of the sacrificed monsters equals or is higher than the level of the Ritual Monster. Every Ritual Monster has a Spell Card that allows their specific summoning, but there are alternative cards such as Advanced Ritual Art that can be used for various Ritual Monsters. Fusion Monsters, colored purple, require, also like Ritual Monsters, access to certain monsters as well as a card with an effect to summon them. The common card used to Fusion Summon is the Spell Card Polymerization, but there are other card effects to fuse monsters. When Fusion Summoning, monsters in your hand or field who fit the criteria for a Fusion Monster in your Extra Deck are sent to the graveyard, and the Fusion Monster is summoned. Synchro Monsters, white, are summoned by combining the levels of monsters on your field. This is called tuning them. To Synchro Summon, one of the monsters, and only one, must be a Tuner monster, and the others must be non-Tuner, plus the total levels of the monsters tuned must be exactly the level of the Synchro Monster in your Extra Deck. Xyz Monsters, black, are summoned by having monsters on your field with the same level, and instead of going to the Graveyard, the Xyz Monster is stacked on top of the monsters, and these monsters become Xyz Material, providing various effects. If an Xyz Material is used, it is sent to the graveyard. If the Xyz Monster is destroyed or removed from the field, all its materials are sent to the graveyard. Xyz Monsters, instead of levels, have Ranks, and the rank number is equal to the one level the monsters used as Xyz Material have. Link Monsters, dark blue with a hexagonal pattern, which possess a Link rating instead of a Level and do not possess DEF points, are summoned when you have enough monsters on the field to Link Summon one, and possess Link Markers that affect spaces on the field that they point to. If you sacrifice a Link monster on your field to summon a different Link monster, the amount of monsters it counts for is equal to its Link Rating. For example, a Link-2 monster, summoned by sacrificing two monsters, can be sacrificed with one other monster to summon a Link-3 monster when otherwise three sacrifices would be required. For every rating the Link monster has, one arrow will point to a particular position on the field. Monsters marked with a green gradient are Pendulum Monsters. They each have a Pendulum Scale number between 0 and 13, and can either be placed in the Monster Card Zone, or face-up in a Pendulum Zone. Pendulum monsters have two different effects, and whichever one can be used depends on which position on the field it is in. Pendulum monsters that are also Normal or Effect monsters go in your Main Deck, and Pendulum monsters that are also Fusion, Synchro or Xyz monsters go in your Extra Deck. If any of these monsters are destroyed as a result of battle, instead of going to the graveyard, they go to your Extra Deck. Two Pendulum monsters can be placed in your Pendulum Zones, one each, if their two scales have numbers between them, and you have monsters in your hand with those levels (example: monsters from Levels 2 and 7 if your Pendulum Zone's scales are 1 and 8) you can Pendulum Summon them straight to your field. If a Normal or Effect Pendulum monster is sent to your Extra Deck and you have Pendulum monsters in your zones with scales between that monster's level, you are able to Pendulum Summon it back to your field. Token monsters, gray, represented by either official cards or makeshift counters, are summoned through effects for defense or tributing purposes and cannot exist outside the field.

Spell cards, green, are magical spells with a variety of effects, such as raising ATK points of a specific monster or reviving destroyed monsters. They can be played from the hand during a player's turn or placed faced down for activation on a later turn. They come in six varieties; Normal, Quick Play, Continuous, Equip, Ritual, and Field. Normal, Quick Play, and Ritual Spells leave the field after activation, while Continuous, Equip and Field spells stay on the field. Continuous and Field Spells change the rules of the field while face-up, and each player can only have one Field Spell on their field at a time. Equip spells are equipped onto monsters on the field to make them stronger (or weaker), and if that monster is destroyed, so is the Equip card. (Other cards can be equipped to monsters with the right abilities, and have the same characteristics.) Quick Play spells are the only spells that can be activated on the opponent's turn if set, and can be played from your hand during your turn at any time, including the Battle Phase. Ritual spells are the spells used to summon Ritual Monsters. Trap cards, dark pink, have to be Set on your field face-down and can only be activated after the turn they were set has passed. (Quick Play spells, when Set, have the same rule.) Traps are generally used to stop or counter the opponent's moves and strategies. These come in three varieties; Normal, Continuous, and Counter. Like Continuous Spells, Continuous traps stay on the field after activation. Normal and Counter traps leave the field after activation, and Counter traps are specifically activated to stop card effect(s). Traps are also known for being the card type a player can activate during either player's turn. [10] An additional card type, Skill, is used exclusively in the Speed Duel gameplay format.[11]

All monster cards possess a type and attribute. Types include Warrior, Machine, and Dragon. While there exist 25 types, there are only seven attributes. They are as follows: Dark, Earth, Fire, Light, Water, Wind, and Divine. The most common of all of the attributes is the Dark attribute. The Divine attribute has by far the fewest members at just six and includes the Egyptian god cards: Obelisk the Tormentor, Slifer the Sky Dragon, and the Winged Dragon of Ra. There are also various card effects that create loopholes to established rules, such as being able to summon a monster without the usually required cards, activating the effect of a card in the graveyard, sacrificing cards from a different source than the usual hand or field, or activating an effect during a time you wouldn't otherwise be allowed to do so.

Zones[edit]

Cards are laid out in the following manner:

  • Main Deck: The player's Main Deck is placed here face-down, and can consist of 40 to 60 cards. Normal, Effect, Ritual, and Pendulum Monsters can be stored here. Spell and Trap Cards are also stored here.
  • Extra Deck: The player's Extra Deck is placed here face-down, if they have one, and may unlimited cards consisting of Fusion, Synchro, Xyz, and Link Monster cards. Pendulum Monsters are placed face-up here when they would otherwise be sent from the field to the Graveyard.
  • Graveyard (GY): A Zone where cards are sent when they are discarded or destroyed, such as used Spell/Trap Cards which were used or monsters that are tribute or destroyed in battle.
  • Main Monster Zones: A field of five spaces where Monster cards are placed when successfully Summoned. Prior to the addition of Link Monsters, any kind of monster could be placed there at any time. After Link Monsters were introduced, monsters from the Extra Deck could only be Special Summoned from the Extra Deck to the Extra Monster Zone, or a Main Monster Zone a Link Monster points to, up until the rule change for April 2020 onward, where only Link Monsters and Pendulum Monsters from the Extra Deck follow this restriction.
  • Extra Monster Zones: Introduced with Link Monsters, this is a Zone where monsters from the Extra Deck can be Summoned. An Extra Monster Zone is not a part of either player's field until they Summon a monster to the Extra Monster Zone.
  • Spell/Trap Zones: Five spaces in which either Spell or Trap cards can be placed.
  • Field Zone: A Zone where Field Spell cards are placed.
  • Pendulum Zones: The leftmost and rightmost spaces in the Spell/Trap Zones where Pendulum Monsters may be placed instead of Spell or Trap Cards, in order to activate Pendulum Effects and perform Pendulum Summons. Originally separate Zones, these were integrated into the Spell/Trap Zones at the same time as the introduction of Link Monsters.
  • Banished Zone: Cards that are "banished" by card effects are placed outside of the game in a pile.

Phases[edit]

Each player's turn contains six phases that take place in the following order:

  • Draw Phase: The turn player draws one card from their Deck.[10]
  • Standby Phase: No specific action occurs, but it exists for card effects and maintenance costs that activate or resolve during this specific phase.[10]
  • Main Phase 1: The turn player may Normal Summon or Set a monster, activate cards and effects that they control, change the battle position of a monster (provided it wasn't summoned this turn), and Set Spells or Traps face-down.[10]
  • Battle Phase: The turn player may choose to attack their opponent using any monsters on their field in Attack Position. The turn player can choose to not enter the battle phase and instead go to the End Phase.[10]
  • Main Phase 2: The player may do all the same actions that are available during Main Phase 1, though they cannot repeat certain actions already taken in Main Phase 1 (such as Normal Summoning) or change the battle position of a monster that has already been summoned, attacked, or had their battle position changed during the same turn.[10]
  • End Phase: This phase also exists for card effects and maintenance costs that activate or resolve during this specific phase. Once this phase is resolved, the player ends their turn.[10]

The player who begins the game does not draw during the Draw Phase and cannot enter the Battle Phase during their first turn.[10]

Formats[edit]

Tournaments are often hosted either by players or by card shops. In addition, Konami, Upper Deck (now no longer part of Yu-Gi-Oh!'s Organized Play), and Shonen Jump have all organized numerous tournament systems in their respective areas. These tournaments attract hundreds of players to compete for prizes such as rare promotional cards.

There are two styles of tournament play called "Formats"; each format has its own rules and some restrictions on what cards are allowed to be used during events.

The Advanced Format is used in all sanctioned tournaments (with the exception of certain Pegasus League formats). This format follows all the normal rules of the game, but also places a complete ban on certain cards that are deemed too powerful for tournament play. These cards are on a special list called the Forbidden, or Banned List. There are also certain cards that are Limited or Semi-Limited to only being allowed 1 or 2 of those cards in a deck and side deck combined, respectively. This list is updated every three months (January 1, April 1) and is followed in all tournaments that use this format.[12]

Traditional format is sometimes used in Pegasus League play and is never used in Official Tournaments and reflects the state of the game without banned cards. Cards that are banned in Advanced are limited to one copy per deck in this format.[13]

The game formerly incorporated worldwide rankings, but since Konami canceled organized play, the ratings were obsolete. Konami has developed a new rating system called "COSSY" (Konami Card Game Official Tournament Support System).[14]

With the introduction of the Battle Pack: Epic Dawn, Konami has announced the introduction of drafting tournaments. This continued with a second set for sealed play: Battle Pack: War Of The Giants in 2013. The final Battle Pack, Battle Pack 3: Monster League, was released in August 2014, with no Battle Pack products released since.

Product information[edit]

Yu-Gi-Oh! Trading Cards are available in Starter Decks, Structure Decks, booster packs, collectible tins, and occasionally as promotional cards.

Booster packs[edit]

As in all other trading card games, booster packs are the primary avenue of card distribution. In Konami's distribution areas, five or nine random cards are found in each booster pack depending on the set and each set contains around one hundred different cards. However, in Upper Deck's areas, early booster packs contained a random assortment of nine cards (rarity and value varies), with the whole set ranging around one hundred and thirty cards. To catch up with the Japanese meta game, two or more original sets were combined into one. Now, more recent Upper Deck sets have simply duplicated the original set. Some booster sets are reprinted/reissued (e.g. Dark Beginnings Volume 1 and 2). This type of set usually contains a larger number of cards (around 200 to 250), and they contain twelve cards along with one tip card rather than the normal five or nine. Since the release of Tactical Evolution in 2007, all booster packs that have a Holographic/Ghost Rare card, will also contain a rare. Current sets have 100 different cards per set. There are also special booster packs that are given to those who attend a tournament. These sets change each time there is a different tournament and have fewer cards than a typical booster pack. There are eight Tournament Packs, eight Champion Packs, and 10 Turbo Packs.

Duelist packs[edit]

Duelist packs are similar to booster packs, albeit are focused around the types of cards used by characters in the various anime series. Cards in each pack are reduced from nine to five.

Promotional cards[edit]

Some cards in the TCG have been released by other means, such as inclusion in video games, movies, and Shonen Jump Magazine issues. These cards often are exclusive and have a special type of rarity or are never-before-seen to the public. Occasionally, cards like Elemental Hero Stratos and Chimeratech Fortress Dragon have been re-released as revisions.

Yu-Gi-Oh! Speed Duel[edit]

Yu-Gi-Oh! Speed Duel is a specialised version of the Yu-Gi-Oh! Trading Card Game which launched worldwide in January 2019. Being based on the ruleset of Yu-Gi-Oh! Duel Links, it features four basic card types: Monster Cards, Spell Cards, Trap Cards and an exclusive type of card called Skill Cards.[15]

Speed Duel games are known for its rapid duels, averaging on 10 minutes.

When compared to the advanced format:

  • The playing field has only three Monster Zones and three Spell/Trap Zones, as opposed to five.
  • Synchro, Xyz, Pendulum and Link Monsters don't exist in Speed Duel.
  • There is no Main Phase 2.
  • The main deck must have between 20 and 30 cards, as opposed to between 40 and 60.
  • Players begin with 4000 Life Points, as opposed to 8000.
  • Players begin the game by drawing four cards each, as opposed to five.
  • Each player can only have one Skill Card.

Yu-Gi-Oh! Rush Duel[edit]

Yu-Gi-Oh! Rush Duel (遊戯王ラッシュデュエル, Yū-Gi-Ō Rasshu Dueru) is a variation of the Yu-Gi-Oh! Trading Card Game which launched in Japan in April 2020 alongside the release of the Yu-Gi-Oh! Sevens anime series.[16] This variation of the game, which uses a different set of cards from the main Trading Card Game, features reworked rules first introduced in Speed Duels.[17]

  • The playing field now has only three Monster Zones and three Spell/Trap Zones, and Extra Monster Zones and Pendulum Zones are not featured.
  • The phase order for each turn is Draw, Main, Battle, and End. Unlike the main game, there is no Standby Phase or Main Phase 2.
  • Players begin the game with four cards each, with the starting player able to draw on their first turn. During the Draw Phase of each player's turn, they must keep drawing until they have five cards in their hand. If the player already has five or more cards in their hand, they may only draw one card. There is no maximum limit to the number of cards players can have in their hand. However, if a player is unable to draw the required amount of cards when asked to (e.g. if the player's hand is empty and there are four or less cards remaining in their deck at the start of their Draw Phase), they will automatically lose the game.
  • Players can Normal Summon and Tribute Summon as many times as possible during a single turn.
  • Certain cards, such as Blue-Eyes White Dragon, are marked with a "Legend" icon. Each player may only have one Legend card in their deck.

Comparison to other media[edit]

In its original incarnation in Kazuki Takahashi's Yu-Gi-Oh! manga series, Duel Monsters, originally known as Magic & Wizards, had a rather basic structure, not featuring many of the restricting rules introduced later on and often featuring peculiar exceptions to the rulings in the interest of providing a more engrossing story. Beginning with the Battle City arc of the manga and Yu-Gi-Oh! Duel Monsters anime series, more structured rules such as tribute requirements were introduced to the story, with the series falling more in line with the rules of the real life card-game by the time its spin-off series began. From the Duel Monsters anime onwards, characters use cards which resemble their real life counterparts, though some monsters or effects differ between that of the real life trading card game and the manga and anime's Duel Monsters, with some cards created exclusively for those mediums. Yu-Gi-Oh! 5D's featured an anime-original card type known as Dark Synchro, which involved using "Dark Tuners" to summon Dark Synchro Monsters with negative levels. Dark Synchro cards were featured in the PlayStation Portable video game, Yu-Gi-Oh! 5D's Tag Force 4, while Dark Synchro Monsters featured in the anime were released as standard Synchro Monsters in the real-life game. Yu-Gi-Oh! Arc-V features Action Cards, spell and trap cards that are picked up in the series' unique Action Duels, which are not possible to perform in the real life game. In the film Yu-Gi-Oh!: The Dark Side of Dimensions, an exclusive form of summoning known as Dimension Summoning is featured. This method allows players to freely summon a monster by deciding how many ATK or DEF points it has, but they receive damage equal to that amount when the monster is destroyed.[18] The Yu-Gi-Oh! VRAINS anime series features Speed Duels which use a smaller number of Monster and Spell & Trap Zones and remove Main Phase 2 for faster duels. In the anime, characters can activate unique Skills depending on the situation (for example, the protagonist Yusaku can draw a random monster when his life points are below 1000) once per duel. A similar ruleset is featured in the Duel Terminal arcade machine series and the Duel Links mobile game.

With the exception of the films Pyramid of Light and The Dark Side of Dimensions, which base the card's appearance on the English version of the real-life card game, all Western releases of the Yu-Gi-Oh! Duel Monsters anime and its subsequent spin-off series, produced by 4Kids Entertainment and later 4K Media Inc., edit the appearance of cards to differentiate them from their real-life counterparts in accordance with U.S. Federal Communications Commission regulations in concerning program-length commercials, as well as to make the show more marketable across non-English speaking countries.[19] These cards are edited to only display their background, illustration, level/rank, and ATK/DEF points.

Konami-Upper Deck lawsuit[edit]

From March 2002[20] to December 2008, Konami's trading cards were distributed in territories outside of Asia by The Upper Deck Company. In December 2008, Konami filed a lawsuit against Upper Deck alleging that it had distributed inauthentic Yu-Gi-Oh! TCG cards made without Konami's authorization.[21] Upper Deck also sued Konami alleging breach of contract and slander. A few months later, a federal court in Los Angeles issued an injunction preventing Upper Deck from acting as the authorized distributor and requiring it to remove the Yu-Gi-Oh! TCG from Upper Deck's website.[22] In December 2009, the court decided that Upper Deck was liable for counterfeiting Yu-Gi-Oh! TCG cards, and it dismissed Upper Deck's countersuit against Konami.[23][24][25] Konami is now the manufacturer and distributor of the Yu-Gi-Oh! TCG. It runs Regional and National tournaments and continues to release new Yu-Gi-Oh! TCG card products.

Notes[edit]

  1. ^Yu-Gi-Oh! Official Card Game (遊☆戯☆王オフィシャルカードゲーム, Yū-Gi-Ō Ofisharu Kādo Gēmu) in Asia.

References[edit]

  1. ^"Yu-Gi-Oh! TRADING CARD GAME". yugioh-card.com. Retrieved August 24, 2014.
  2. ^Kaufeld, John; Smith, Jeremy (2006). Trading Card Games For Dummies. For Dummies. John Wiley & Sons. pp. 123–139. ISBN .
  3. ^Miller, John Jackson (2003), Scrye Collectible Card Game Checklist & Price Guide, Second Edition, pp. 667–671.
  4. ^"Yu-Gi-Oh! Card Sales Set New World Record". Konami.jp. August 7, 2009. Archived from the original on August 10, 2009. Retrieved March 5, 2014.
  5. ^"Best-selling trading card game". Guinness World Records. March 31, 2011. Archived from the original on December 27, 2014. Retrieved March 5, 2014.
  6. ^"「ワンピース」でも「鬼滅」でもなく…史上最も稼いだ意外なジャンプ作品". Livedoor News (in Japanese). Livedoor. January 29, 2021. Retrieved January 30, 2021.
  7. ^"『鬼滅の刃』は『ジャンプ』史上最も稼いだマンガではない! 売り上げ1兆円作品とは(週刊女性PRIME)". Yahoo! News (in Japanese). Yahoo! Japan. January 29, 2021. p. 2. Retrieved January 30, 2021.
  8. ^"Historical exchange rates (1,000 JPY to USD)". fxtop.com. January 2021. Retrieved January 30, 2021.
  9. ^Yu-Gi-Oh! Trading Card Game Beginner's Guide. Konami. p. 3.
  10. ^ abcdefghYu-Gi-Oh! Trading Card Game Official Rulebook. Konami Digital Entertainment.
  11. ^"Speed Dueling: A New Way to Play the Physical TCG". October 2, 2018.
  12. ^"Official YuGiOH U.S. Site – "Yugioh Forbidden/Limited Cards: Advanced Format – Limited and Forbidden Lists"". Yugioh-card.com. Retrieved February 22, 2012.
  13. ^"Official YuGiOH: Traditional Format – Limited Lists". Yugioh-card.com. Retrieved February 22, 2012.
  14. ^"YGO TCG News: Konami Unleashes Champion Pack 8 on Duelists Everywhere". Shriektcg.twoday.net. Retrieved February 22, 2012.
  15. ^"SPEED DUELING, A NEW WAY TO PLAY THE Yu-Gi-Oh! TRADING CARD GAME, NOW AVAILABLE".
  16. ^"遊戯王ラッシュデュエル - 公式サイト".
  17. ^"あそび方 - 遊戯王ラッシュデュエル".
  18. ^InnovationYGO (January 10, 2017). "Yu-Gi-Oh! The Dark Side Of Dimensions - Sneak Peek Clip - Dimension Summoning" – via YouTube.
  19. ^"Kirk Up Your Ears". Anime News Network. July 22, 2010. Retrieved September 1, 2016.
  20. ^"Upper Deck to Deliver Yu-Gi-Oh! Trading Card Game to the US market". Upper Deck Entertainment. February 11, 2002. Archived from the original on April 2, 2002. Retrieved March 25, 2014.
  21. ^"Yu-Gi-Oh! Trading Card Game". El Segundo, California: Yugioh-card.com. January 13, 2010. Archived from the original on February 27, 2010. Retrieved February 22, 2012.
  22. ^"Order Granting Preliminary Injunction Against The Upper Deck Company"(PDF). iptrademarkattorney.com. February 11, 2009. Retrieved September 1, 2016.
  23. ^"court-order-konami-summary-judgment-counterfeit-trademark- copyright"(PDF). iptrademarkattorney.com. December 23, 2009. Retrieved September 3, 2016.
  24. ^"Konami-court-order-granting-finding-no-dispute-unauthorized-sales"(PDF). iptrademarkattorney.com. December 23, 2009. Retrieved September 3, 2016.
  25. ^"Konami-MSJ-court-order-grants-counterclaims"(PDF). iptrademarkattorney.com. December 29, 2009. Retrieved September 3, 2016.

External links[edit]

Sours: https://en.wikipedia.org/wiki/Yu-Gi-Oh!_Trading_Card_Game
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Just like with every competitive game, Konami has to put in additional work to make sure Yu-Gi-Oh! maintains a balanced competitive meta with the release of every few sets. 

This is done through the use of a Forbidden and Limited card list that’s constantly updated and makes sure no card can be abused in a format for more than a few months at a time. 

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This ban list is broken down into three specific parts, with a fourth being included at the end of every update simply to show which cards are no longer having their usage limited. 

  • Forbidden: A card is not allowed to be used in a player’s Main Deck, Extra Deck, or Side Deck.
  • Limited: Only one copy of a card is allowed to be used in a player’s Main Deck, Extra Deck, or Side Deck.
  • Semi-Limited: Only two copies of a card are allowed to be used in a player’s Main Deck, Extra Deck, or Side Deck.

Konami typically spaces out its ban list updates by about three months, giving players time to implement new product releases into their strategies and create new decks, while also allowing the company to gather more data and make informed decisions about which cards to hit next. 

Here’s the current Forbidden and Limited card list, which will be put into effect on Oct. 1, 2021. All of these listings are based on Advanced Format, which is the official format used for Regional, National, and World Championship events. 

Forbidden 

Effect Monsters

  • Astrograph Sorcerer
  • Blackwing – Gofu the Vague Shadow
  • Blackwing – Steam the Cloak
  • Blaster, Dragon Ruler of Infernos
  • Block Dragon
  • Cyber Jar
  • Dandylion
  • Destrudo the Lost Dragon’s Frisson
  • Djinn Releaser of Rituals
  • Eclipse Wyvern
  • Fairy Tail – Snow
  • Fiber Jar
  • Fishborg Blaster
  • Glow-Up Bulb
  • Grinder Golem
  • Jet Synchron
  • Level Eater
  • Lunalight Tiger
  • Magical Scientist
  • Majespecter Unicorn – Kirin
  • Master Peace, the True Dracoslaying King
  • Maxx “C”
  • Mecha Phantom Beast O-Lion
  • Mind Master
  • Orcust Harp Horror
  • Performage Plushfire
  • Performapal Monkeyboard
  • Phoenixian Cluster Amaryllis
  • Redox, Dragon Ruler of Boulders
  • Samsara Lotus
  • SPYRAL Master Plan
  • Substitoad
  • The Tyrant Neptune
  • Tidal, Dragon Ruler of Waterfalls
  • Victory Dragon
  • Yata-Garasu

Fusion Monsters

  • Elder Entity Norden
  • Supreme King Dragon Starving Venom
  • Thunder Dragon Colossus

Link Monsters

  • Guardragon Agarpain
  • Guardragon Elpy
  • Heavymetalfoes Electrumite
  • Knightmare Goblin
  • Knightmare Mermaid
  • Linkross
  • Summon Sorceress
  • Topologic Gumblar Dragon
  • Union Carrier

Synchro Monsters

  • Ancient Fairy Dragon
  • Denglong, First of the Yang Zing
  • Ib the World Chalice Justiciar
  • Tempest Magician

Xyz Monsters

  • Lavalval Chain
  • M-X-Saber Invoker
  • Number 16: Shock Master
  • Number 42: Galaxy Tomahawk
  • Number S0: Utopic ZEXAL
  • Number 86: Heroic Champion – Rhongomyniad
  • Number 95: Galaxy-Eyes Dark Matter Dragon
  • Outer Entity Azathot
  • Tellarknight Ptolemaeus
  • True King of All Calamities
  • Wind-Up Carrier Zenmaity
  • Zoodiac Broadbull
  • Zoodiac Drident (previously Limited)

Spells

  • Brilliant Fusion
  • Butterfly Dagger – Elma
  • Card of Safe Return
  • Change of Heart
  • Chicken Game
  • Cold Wave
  • Confiscation
  • Delinquent Duo
  • Dimension Fusion
  • Giant Trunade
  • Graceful Charity
  • Heavy Storm
  • Kaiser Colosseum
  • Last Will
  • Mass Driver
  • Metamorphosis
  • Mirage of Nightmare
  • Painful Choice
  • Pot of Greed
  • Premature Burial
  • Smoke Grenade of the Thief
  • Snatch Steal
  • Soul Charge
  • Spellbook of Judgment
  • That Grass Looks Greener
  • The Forceful Sentry
  • Zoodiac Barrage (was Limited)

Traps

  • Last Turn
  • Return from the Different Dimension
  • Royal Opression
  • Self-Destruct Button
  • Sixth Sense
  • Time Seal
  • Trap Dustshoot
  • Ultimate Offering
  • Vanity’s Emptiness

Limited

Normal Monsters

  • Left Arm of the Forbidden One
  • Left Leg of the Forbidden One
  • Right Arm of the Forbidden One
  • Right Leg of the Forbidden One

Effect Monsters

  • Armageddon Knight
  • Black Dragon Collapserpent
  • Cyber-Stein
  • Danger!? Jackalope?
  • Danger! Nessie!
  • Danger!? Tsuchinoko?
  • Dark Grepher 
  • Dinomight Knight, the True Dracofighter
  • Dinowrestler Pankratops
  • Evo (New)
  • Souble Iris Magician
  • Exodia the Forbidden One
  • Genex Ally Birdman
  • Infernity Archfiend
  • Miscellaneousaurus
  • Morphing Jar
  • Night Assailant
  • Phantom Skyblaster
  • Red-Eyes Darkness Metal Dragon
  • Salamangreat Gazelle
  • Servant of Endymion
  • Speedroid Terrortop
  • SPYRAL Quik-Fix
  • Tempest, Dragon Ruler of Storms
  • True King Lithosagym, the Disaster
  • White Dragon Wyverburster
  • Zoodiac Ratpier

Fusion Monsters

  • Gem-Knight Master Diamond

Ritual Monsters

Link Monsters

  • Prank-Kids Meow-Meow-Mu (New)
  • Striker Dragon

Synchro Monsters

  • PSY-Framelord Omega
  • T.G. Hyper Librarian
  • Trishula, Dragon of the Ice Barrier

Xyz Monsters

  • Beatrice, Lady of the Eternal
  • Daigusto Emeral
  • Salamangreat Miragestallio

Spells

  • A Hero Lives
  • Called by the Grave
  • Card Destruction
  • Card of Demise
  • Chain Strike
  • Dimensional Fissure
  • Divine Wind of Mist Valler
  • Drago Face-Off
  • Dragonic Diagram
  • Emergency Teleport
  • Final Countdown
  • Fire Formation – Tenki (New)
  • Foolish Burial
  • Gateway of the Six
  • Gold Sarcophagus
  • Harpie’s Feather Duster
  • Infernity Launcher
  • Instant Fusion
  • Into the Void
  • Magical Mid-Breaker Field
  • Mind Control
  • Monster Reborn
  • One Day of Peace
  • One for One
  • Raigeki
  • Reasoning
  • Reinforcement of the Army
  • Salamangreat Circle
  • Scapegoat
  • Sekka’s Light
  • Set Rotation
  • Sky Striker Mecha – Hornet Drones
  • Sky Striker Mecha Modules – Multirole
  • Sky Striker Mobilize – Engage! (previously Forbidden)
  • Slash Draw
  • SPYRAL Resort
  • Terraforming
  • Trickstar Light Stage
  • Upstart Goblin
  • Zoodiac Barrage

Traps

  • Imperial Order
  • Macro Cosmos
  • Magical Explosion
  • Metaverse
  • Red Reboot
  • Skill Drain
  • Wall of Revealing Light

Semi-Limited

Effect Monsters 

  • Danger! Nessie! (previously Limited)
  • Destiny HERO – Malicious
  • Performapal Skullcrobat Joker (previously Limited)

Spells

  • Emergency Teleport (previously Limited)

Newly Unlimited 

Effect Monsters 

  • Double Iris Magician (previously Semi-Limited)

Konami has confirmed the next Forbidden and Limited card list update will be released no earlier than Jan. 17, 2022.

Sours: https://dotesports.com/yu-gi-oh/news/yu-gi-oh-forbidden-and-limited-card-list

Yu-Gi-Oh: The 15 Most Powerful Cards, Ranked

Next to Magic: The Gathering, Yu-Gi-Oh! is one of the oldest and most popular collectible trading card games out there. Inspired by a manga series created by Kazuki Takahashi, Konami printed the first Duel Monsters cards in 1999. Since then, the franchise has received numerous updates and expansions over the years.

RELATED: Magic: The Gathering Is Coming To Manga

Today, we're going to look at 15 of best Duel Monsters cards out there. We've included some notorious cards on principal. We've added others due to their real-life tournament win rates and popularity. Finally, we've added a handful of cards that even a die-hard duelist won't expect. So without further ado, it's time to d-d-d-d decide which 15 Yu-Gi-Oh! cards are the most powerful!

Updated by Caleb Bailey on March 4th, 2020: Before we reveal our d-d-d-d decisions, we wanted to put the spotlight on several upcoming Yu-Gi-Oh! events. Multiple release dates for Yu-Gi-Oh card packs were released in January of this year, as well as the start date for the Lost Art Promotion 2020 in North and Latin America. Numerous major card packs were given release dates in February of this year as well - such as the re-release of Jaden Yuki's Duelist Pack and Korea's LINK VRAINS pack 3. Suffice it to say that 2020 is going to be a bust year for Yu-Gi-Oh! The way we see it, that just means that we'll probably have even more OP cards to analyze by the end of this year.

15 Jinzo

At first glance, you might not think much of Jinzo; he's got relatively unimpressive stats, and he looks like a bargain bin version of Pinhead from the Hellraiser franchise. In reality, Jinzo was once such a powerful card that nearly every Duelist ran him in their decks. You see, Jinzo possessed the insanely OP ability to negate almost every Trap card in the game! Unless your opponent possessed one of Jinzo's few counters, they'd effectively be powerless to stop him and his persistent, board-dominating effect. Jinzo is proof that you should never judge a book - or a Yu-Gi-Oh! card - by its cover.

14 Elemental HERO Stratos

Stratos is yet another OP Monster who's might isn't apparent just from looking at him; he's got 1800 Attack, 300 Defense, and 2 big ol' CD player wing things glued to his back. In the wrong hands, Stratos will do very little to change the course of any given Duel. In the right hands, however, Stratos possesses an ungodly amount of utility; he can specifically search for any other HERO Monster in your deck, or he can destroy your opponents' Trap and Spell type cards. Stratos was such a powerful card that he was banned from competitive play in 2013.

13 Confiscation

Whether or not you win or lose in a card game, you probably won't have a sever case of sour grapes if you felt like you had a fair shot at winning; you managed to play all of your cards and implement your strategies, but your opponent simply outplayed in the end. Fair enough - you can hold your head up high and genuinely tell your opponent "good game." What feels bad when you're playing a CCG is not having a fighting chance at all. For 1000 Life Points, Confiscation can rob your opponent of a fair game by forcing them to discard a card of your choice. Confiscation was such an un-fun card to play against, that it was banned from the competitive scene.

12 Cyber Dragon Infinity

Unlike a lot of the other cards in this article, Cyber Dragon Infinity looks and sounds as overpowered as it is. This stinkin' thing looks like a hidden Super Boss from a Final Fantasy game, or the most powerful form of an anime villain. It also has the word "infinity" in its name, as in "I've got an infinite number of ways to beat the brakes off your deck." While that might be an exaggeration, Cyber Dragon Infinity is one of the strongest Duel Monsters to ever enter play. Infinity gobbles up other monsters, then adds their stats to its own - making a mathematical monstrosity that most players simply don't have the answer to.

11 Dark Strike Fighter

OTK means One Turn Kill in the CCG world. It doesn't necessarily mean that you'll defeat your opponent on the first turn per se. However, the ultimate goal of all OTK decks is to achieve your win condition on one turn. Typically, OTK decks are extremely risky and require tons of skill to effectively play. That isn't the case with Dark Strike Fighter. This bulky douche-bag commits two major offenses; it assaults the senses with its poop-brown color scheme, then it wrecks players' faces by dealing damage equal to the level of a Monster that you'll have to sacrifice. Times 200! With the proper set up, Dark Strike Fighter could OTK players very early on in a match.

10 Dark Hole

A wise man once said "simplicity is the ultimate sophistication." In the realm of CCGs, this age old adage often rings true; most of the other cards in this article either require tons of effort to properly use, or necessitate immense amounts of technical skill from the Duelist who plays them - or both, in the cases of some extremely OP cards. However, the opposite is precisely what makes Dark Hole such a terrifying Spell card; you don't need to be the greatest Duelist to ever play the game, nor do you need set this card up. You simply play Dark Hole, and do exactly what its flavor text says - you "destroy all monsters on the field" in one fell swoop.

9 Solemn Judgement

SJ is one of the Yu-Gi-Oh cards that got banned due to overuse. The funny thing is that this card didn't see much play early on. Solemn Judgement allows you to negate an opponent's monster summoning or spell activation attempts once. The catch is that you have to pay half your Life Points to make SJ work!

Most players initially wrote Solemn Judgement off - why bring yourself closer to defeat just to stop one play? But a few players realized SJ's potential and kept using it. Before long, Solemn Judgement users could shut down mass summoning plays and OTK's with just one card.

8 Toadally Awesome

This Yu-Gi-Oh card might look silly but it has strong negation properties. Toadally Awesome has the unique ability to detach Xyz Material during the Standby Phase. With a bit of know-how, a duelist can then set up their opponents later in the match. The next time your foe tries to activate a Spell or Trap card, you can negate it!

TA is more balanced than most of the other cards on this list. As strong as its negation powers are, they only work once per turn. Toadally Awesome is also very easy to target and take out of the game - at least in comparison to other monsters in this article.

7 Wightprincess

This Yu-Gi-Oh card proves that big things can come in small packages. On her own, the Wightprincess isn't too strong. However, she can reduce the attack power of all enemies monsters to zero once combined with the right cards. To be more specific, Wightprincess becomes an absolute terror when she teams up with Skull Servant and King of the Skull Servants.

By triggering her effects, a player can shut even the machine cards and declaw the deadliest dragons! Most Wightprincess/ King of the Skull Servants decks tend to have very high win rates across the board. The caveat is that it takes a lot of skill to use them.

6 Red-Eyes Darkness Metal Dragon

This beast of a Dragon-Type card is a gift that keeps on giving. Not only does it look like something that flew off the cover of a Judas Priest album, but Red-Eyes Darkness Metal Dragon is also crazy strong! If you banish one of your face-up Dragon cards, you can summon Red-Eyes once per turn.

RELATED: 10 Secrets About Nth Metal Most DC Comics Fans Don't Know

In turn, Red-Eyes can special summon another dragon from the graveyard. The catch is that you can only have one Red-Eyes Darkness Metal Dragon in your deck. And no, Red-Eyes can't summon itself from the Graveyard. An experienced duelist can play multiple cards with this metal menace! An inexperienced player will at least have a cool card to lose with.

5 The Winged Dragon Of Ra

Egyptian God cards are some of the most powerful in Yu-Gi-Oh by default. The Duel Monsters manga and anime went to great lengths to display how powerful these beings are! The Winged Dragon of Ra is a tough customer. For years, he's graced the tournament scene with his divine presence. His aid also doesn't come cheap by any stretch of the imagination.

To summon Ra, you have to sacrifice 3 tributes. Once Ra enters the arena, other cards and effects can't activate for a time. As a test of one's devotion, Ra demands that a duelist use their Life points to fuel his power. If you transfer a 1000 LP to Ra, he'll instantly destroy an enemy monster!

4 Super Quantal Mech King Great Magnus

This Yu-Gi-Oh is as overpowered as its name is overly long! It's like someone at Konami was angry one day and decided to make a card that immediately kills the fun of any duel when played. If you're dueling against a friend and they whip out this card, you might find yourself reevaluating that relationship.

RELATED: Megazord Vs. Voltron: Who Will Win This Epic Showdown?

Super Quantal Mech King Great Magnus takes a lot of effort to put in play - a player has to sacrifice six or more materials before their opponent can beat them. Should they succeed, said duelist will gain a Rank 12 Infinite machine that prevents enemies from adding cards to their hands! As an added bonus, it looks like a mech from Power Rangers.

3 Exodia, The Forbidden One

At the beginning of this article, we briefly brought up the term OTK. For those who don't know, it's an acronym that stands for 'One Turn Kill.' Entire decks exist for the sole purpose of reaching their win conditions as soon as possible. Others drag matches out and aim to stall for as long as possible.

RELATED: Thanos' Snap Has a Statistics Problem: Why Did Those Avengers Survive?

Exodia, the Forbidden One is the king of OTK's in the Yu-Gi-Oh universe. He isn't one card - rather, he's split up into five separate pieces. If a duelist can assemble all five parts before their opponent can beat them, Exodia will instantly end the game! Exodia is to Yu-Gi-Oh what Thanos was to the MCU.

2 Apoqliphort Towers

Apoqliphort Towers is another Yu-Gi-Oh card that comes straight off the ban list! AT can't be special summoned and demands the blood of three Qliphort monsters. If a duelist manages to pay that high cost, however, they'll earn a wrecking ball of a machine!

Immunity is what makes Apoqliphort Towers so overpowered; it can resist the effects of most Spell and Trap cards with ease. It's also immune to effects of any monsters with a lower level than itself. AT is a Level 10 card. For added context, most monsters cap out at level 12! Link Monsters eventually helped even things out.

1 Last Turn

You're near the end of a heated duel with a very skilled opponent. Via a series of top tier plays, they've drained your life points below the 1000 point threshold. Things aren't looking good for you at all; most of your best monsters are chilling in the Graveyard, and you're all out of Spell and Trap cards. Without a doubt, your opponent's next turn will be your last.

Then you draw this insanely powerful card - Last Turn. You choose one of your few remaining monsters, banish all others to the Graveyard, and allow your foe to special summon a monster as well. And if you chose a monster that prevents special summons, then you instantly win the game!

NEXT: My Hero Academia: The 5 Strongest Quirks (& The 5 Weakest)

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About The Author
Caleb Bailey (148 Articles Published)

Hi all! I'm Caleb Bailey, and I've been working as a Freelance Writer for about 3 years. I'm a dyed-in-the-wool geek who's into all sorts of comic books, video games, movies, and TV shows. Currently, I'm pursuing a BA in Film and Electronics at California State University Long Beach. After I earn my BA in 2021, I plan to pursue a career as a Professional Screenwriter. For the time being, I'm eager to gain as much experience as I can - intent on creating quality content in the process!

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The 11 most rare and expensive Yu-Gi-Oh! cards

In 1996 Japanese magazine Weekly Shonen Jump published Yu-Gi-Oh!, a manga series created by Kazuki Takahashi, introducing protagonist Yugi Mutou and his mysterious millennium puzzle to the world. Upon said puzzle’s completion, Yugi unlocks a dark spirit of an ancient Egyptian pharaoh, who uses Yugi’s body as a host whilst competing in several wicked and nefarious games.

The manga’s popularity saw the swift production of two anime series. The first was a short-lived 27 episode Japan-only series, which mirrors the manga’s dark themes and multi-game focus, whereas the second was Yu-Gi-Oh! Duel Monsters (known simply as Yu-Gi-Oh! outside Japan), a 224-episode spectacle primarily involving Yugi and friends using illustrated cards comprising numerous fictional monsters, spells and traps to compete in card games.

The latter’s success led to entertainment conglomerate Konami launching real-life counterparts of the anime cards - and thus the Yu-Gi-Oh! Trading Card Game was born. The Yu-Gi-Oh! TCG is one of the most profitable card games around, generating almost $10 billion and counting since its inception. Undoubtedly some Yu-Gi-Oh! cards are worth more than others - this list gathers together some of the rarest and most expensive Yu-Gi-Oh! cards you can find today.

Rarest and most expensive Yu-Gi-Oh! cards

We’re only looking at the Yu-Gi-Oh! TCG, the version of the game released to Western audiences in 2002. This is different to the Yu-Gi-Oh! Official Card Game, which was first released in 1999. Both games differ slightly, with certain unique rules and exclusive cards, among other things.

With one notable exception, we’ve also stuck to sold cards, rather than ongoing or unsold listings. As such, the stainless steel Black Luster Soldier, a prize card from Yu-Gi-Oh!’s first tournament, listed in 2013 for 998 million yen (around $9 million) and a 45 million yen (around $400,000) Blue-Eyes Ultimate Dragon spotted for sale in 2018 are off the table, as rare and valuable as they may be.

While you can get common versions of these Yu-Gi-Oh! cards for under $5, it’s the particular sets they come in and the actual quality of the card that make them so valuable. The rarest and most expensive Yu-Gi-Oh! cards are graded by PSA, a professional company that has assessed their condition and placed a numerical value on their quality.


11. United We Stand #EN001 (Remote Duel at Home 2020 promo)

A recent rare Yu-Gi-Oh! card that's strong, but few, in numbers

Sold for $6,500 in December 2020

The first card on this list is the one released most recently, which is unusual as rare and valuable Yu-Gi-Oh! cards are often older releases. In an effort to raise spirits during the COVID-19 pandemic, Konami launched the Remote Duel at Home promo, a promotional sweepstake in North America where 300 Secret Rare copies of the spell card United We Stand were handed to fortunate housebound duelists. In order to be eligible, duelists had to interact with either of the official Yu-Gi-Oh! TCG Twitter or Instagram accounts, providing a photo of their remote duel setup along with the hashtag #YGORemoteDuel.

United We Stand #EN001 is an equip spell that boosts a monster’s attack and defence by 800 points for each monster that you control. This means that if you have all five monster zones used, you can potentially boost your monster’s attack by 4000, allowing you to bring down your opponent’s life points in one or two turns (both duelists start with 8000 life points). The choice of card is fittingly apt by Konami, as the whole world is united together in an effort to fight the global pandemic.

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In light of the positive response, subsequent promos were launched such as the Yu-Gi-Oh! at Home Sweepstakes and the Palladium Oracle Mahad Sweepstakes. These gave out Secret Rares of the monsters Guardian Angel Joan and Palladium Oracle Mahad respectively.

A copy of United We Stand #EN001 (Remote Duel at Home) sold for $6,500 in December 2020, only three months after release. It was graded at Gem Mint 10, the highest quality a card can be awarded by PSA.


10. 2002 LOB Monster Reborn #118 (1st Edition)

A charmingly expensive Yu-Gi-Oh! card

Sold for $6,600 in May 2021

One of Yu-Gi-Oh!’s most valuable spell cards, Monster Reborn was first released as a Super Rare in the TCG’s first-ever set of booster packs - Legend of Blue-Eyes White Dragon (LOB) - in March 2002.

Monster Reborn allows you to special summon any available monster in either player’s graveyard, letting you potentially use your opponent’s strongest monster against them. This rare card is so mighty that it’s currently in the Limited section of the Forbidden and Limited Card List, meaning you can only carry one copy in your deck as opposed to the usual limit of three per card.

Something interesting to note is for the first three Yu-Gi-Oh! TCG sets, spell cards were known as magic cards, with some speculating a change to avoid potential legal troubles from Wizards of the Coast’s Magic: The Gathering. The English dubbing of the Yu-Gi-Oh! anime referred to them as magic cards for their entire run, much longer than the TCG, with the change coming only after the release of the second anime series, Yu-Gi-Oh! GX, to Western audiences in 2005.

A PSA Gem Mint 10 2002 LOB Monster Reborn #118 sold on eBay for $6,600 in May 2021. It was a first edition card, making it part of the first batch of cards printed in the set. The code above the top right of the description box indicates it is card number 115 from the LOB set.


9. 2002 LOB Exodia the Forbidden One #124 (1st Edition)

Don’t tell him he’s on the list

Sold for $8,000 in November 2020

In Yu-Gi-Oh! lore Exodia was an immensely powerful beast that was split up into five distinct parts, each of them chained and sealed with magic, to prevent its power being unleashed upon the world.

In the Yu-Gi-Oh! TCG, this works by having five distinct Exodia cards: Exodia the Forbidden One, Right Leg of the Forbidden One, Left Leg of the Forbidden One, Right Arm of the Forbidden One and Left Arm of the Forbidden One. If you successfully manage to have all five in your hand at the same time you win the duel automatically, regardless of how you are currently faring, as Yugi did against his arch-rival Seto Kaiba in the anime’s opening episode.

As with Monster Reborn, all five pieces of Exodia are Limited cards. The five were first released as Ultra Rares in LOB, making them very difficult to find at the time. This has resulted in well-maintained versions being extremely rare and expensive Yu-Gi-Oh! cards all selling for solid four-figure sums.

Nonetheless it is the head of the beast, the only effect monster Exodia the Forbidden One #124, that fetches the most, with a PSA Gem Mint 10 first-edition copy selling for $8,000 in November 2020. Of the other four cards (all normal monsters), curiously the left leg sells for the most, a lot more than the other limbs, with one selling in October 2020 for $6,621. Perhaps Exodia is a Messi-esque footballer in his free time, with his left peg significantly better than his right.


8. 2003 Magician's Force (MFC) Dark Magician Girl #000 (1st Edition)

An iconic Yu-Gi-Oh! monster that ranks as among its most popular - and valuable - cards

Sold for $9,100 in November 2020

One of Yugi’s most treasured cards, the Dark Magician Girl is adored by fans worldwide and equally highly valued. The level 6 card, which boasts a solid 2000 attack and 1700 defence points, significantly aided Yugi during her anime debut in episode 62 - the conclusion of a high-stakes three-episode duel which saw Yugi face off against a malevolent magician named Arkana.

The Dark Magician Girl was first released in the TCG as part of the North American-only set Magician’s Force (MFC) in October 2003, a 108-card set that focused on providing support to Spellcasters. The rest of the TCG world would have to wait until October 2005 to attempt to pull the rare Dark Magician Girl, where Magician’s Force was one of the booster packs in the compilation set Master Collection Volume 2.

The Dark Magician Girl is also notable for the censoring she had while making her move to the West from Japan, with many content edits in both the TCG and anime. This has resulted in several variants of the card artwork, but it is the original one (the one owned by Yugi in the anime) that sells for the most, with a PSA Gem Mint 10 first-edition 2003 MFC Dark Magician Girl #000 selling for $9,100 in November 2020.


7. 2002 LOB Red-Eyes B. Dragon #070 (1st Edition)

Your eyes will light up if you get hold on one of these

Sold for $10,600 in January 2021

One of Yu-Gi-Oh!’s original powerhouses, with its ferocious 2400 attack and 2000 defence points, the Red-Eyes Black Dragon became the fan-favourite of many because of its status as Joey Wheeler’s signature card.

Known as Katsuya Jonouchi in Japan, Joey is a lovable rascal who serves as Yugi’s best friend and primary aide in the anime, with their friendship even inspiring a card of its own. Sporting dirty blonde locks and a thick Brooklyn accent in the dub, Joey’s storyline sees him trying to win the prize money at the Duelist Kingdom tournament so he can pay for an operation to repair his ill sister’s eyesight. What’s not to love about that?

Joey’s popularity saw the release of Starter Deck Joey (SDJ) in 2003, which made Red-Eyes Black Dragon widely available as the opening card of the deck. However, the first release of this card was in Legend of Blue-Eyes White Dragon, where lucky pack owners would hope to pull it as one of the ten Ultra Rares in the set.

A flawless PSA Gem Mint 10 copy of the level 7 fire-breather sold for a dollar shy of $10,000 in October 2020, with another first-edition copy of 2002 LOB Red-Eyes B. Dragon #070 fetching over that amount in January 2021, so rest assured the extremely rare Yu-Gi-Oh! card is currently worth around five digits.


6. 2008 Shonen Jump Championship Series Doomcaliber Knight #EN006

Your bank balance is doomed

Sold for $15,300 in March 2021

After seeing the rapid rise of the Yu-Gi-Oh! TCG, Shonen Jump (the English counterpart to Weekly Shonen Jump) decided to create the Shonen Jump Championships. The SJCs were a series of North American tournaments held between 2004 and 2010 with prize cards being distributed to worthy winners across the region. A total of seven different card types were handed out at 75 different tournaments. As only two or three cards were handed out at most tournaments, these particular Yu-Gi-Oh! cards (identifiable with an SJC code) are very rare and very expensive.

Doomcaliber Knight #EN006 was the sixth such card to be handed out, with only 68 copies being given away between March 2008’s Costa Mesa tournament and the Houston tournament in January 2009. It’s one of the best monsters you can normal summon immediately from your hand - something you can only do for level 1 to 4 monsters - as it has a fierce 1900 attack and 1800 defence points.

Doomcaliber Knight also has a neat quick effect (an effect that can be used on either player’s turn) that negates the effect of and destroys one of your opponent’s monsters.

A PSA Near-Mint 7 2008 Shonen Jump Championship Series Doomcaliber Knight #EN006 fetched a substantial five-figure sum at auction in March 2021, selling for over $15,000. We can only imagine what higher grades of this highly valuable Yu-Gi-Oh! card would be worth.


5. 2004 Shonen Jump Championship Series Cyber-Stein #SJC-EN001

A monstrously rare Yu-Gi-Oh! card

Sold for $30,100 in October 2020

Cyber-Stein was the first ever SJC prize card, handed out at the first batch of championships between December 2004 and July 2005. There were nine tournaments in total in this batch, the first being at GenCon SoCal (held at Anaheim, California on December 4th 2004), a short-lived regional version of the huge North American tabletop game convention Gen Con.

There were 18 copies released in total, with only two being given away per tournament; however an extra two copies were given out at the 2008 Costa Mesa SJC, as it was the 50th edition of the SJCs. One was embedded in a material called lucite (presumably for display) and approximately 126 copies were released at a February 2009 promotional event called Upper Deck Day. This means that there are only around 147 copies of this Cyber-Stein ever to be made, making it one of the rarest Yu-Gi-Oh! cards of all time.

Clearly inspired by Frankenstein’s monster, Cyber-Stein is a level 2 effect monster that allows you to special summon any fusion monster from your extra deck, providing you pay the hefty price of 5000 life points. Cyber-Stein’s ability is extremely valuable, as it gives easy access to strong fusion monsters with numerous powerful effects. It’s for this reason that it is currently Limited; like Monster Reborn, so you can only carry one copy in your deck.

A PSA Gem Mint 10 copy of the 2004 Shonen Jump Championship Series Cyber-Stein #SJC-EN001 sold in October 2020 for more than $30,000. Another copy sold the following month for a similar amount, indicating that the rare Yu-Gi-Oh! card is certainly worth a scary amount.


4. 2007 Shonen Jump Championship Series Crush Card Virus #EN004

This highly valuable Yu-Gi-Oh! card will crush your savings

Sold for $49,999 in June 2020

Crush Card Virus was the fourth SJC prize card handed out, with only 40 copies distributed at the ten championships between January and July 2007. Like Cyber-Stein, there were an extra two copies made for the 2008 Costa Mesa SJC and one for placing in lucite. A minimum of three were also accidentally released at a sneak preview event, so there are only around 46 copies of this particular form of Crush Card Virus.

The valuable Yu-Gi-Oh! card is a trap card that causes some confusion over its use, partly due to the fact that its description has been altered four times over the years. One of Seto Kaiba’s most destructive weapons, the basic principle is that you get to destroy your opponent’s high attack monsters that they control and in their hand. By looking through their hand, you also get the added bonus of planning for what their future strategy may be.

This card was on the Forbidden section of the Forbidden and Limited Card List for many years, meaning you couldn’t actually use it in official duels, but changes to the way it works made it much less overpowering, so you can now carry up to three in your deck.

Listings for this extremely rare Yu-Gi-Oh! card are scarce, but a PSA Gem Mint 10 Crush Card Virus #EN004 sold for a dollar shy of $50,000 in June 2020, one of only two sales ever recorded on the PSA website.


3. 2002 Legend of Blue Eyes Dark Magician (1st Edition)

The main man’s main card sells for an incredible sum

Sold for $85,000 in June 2021

Described as “the ultimate wizard in terms of attack and defence”, the Dark Magician is Yugi Mutou’s signature card. Boasting an impressive 2500 attack and 2100 defence points, the level 7 Spellcaster was one of the Yu-Gi-Oh! TCG’s original formidable forces - so it’s no wonder that a well looked-after version fetches a lump sum. Surprisingly though, it’s not Yugi’s Dark Magician that ranks as one of the most valuable Yu-Gi-Oh! cards.

The Dark Magician that claims that title is the red variant owned by Arkana, which debuted in episode 60, the start of Arkana’s duel with Yugi. Both duelists have Dark Magicians sent to the graveyard and revived throughout the duel, but eventually Yugi defeats Arkana’s Dark Magician using the effect of his Dark Magician Girl, which gains a 600 attack point boost as both duelists have a Dark Magician in the graveyard at the time. This overpowers a Dark Magician Arkana has on the field (he actually has three copies in his deck) and proves to be the key to Yugi winning the duel.

The red Dark Magician copy sold for an astonishing $85,000 in June 2021 was also a PSA Gem Mint 10 first-edition, which like Red-Eyes Black Dragon was an Ultra Rare in the LOB set.

Similar to Joey, Yugi’s classic purple Dark Magician was the opening card of Starter Deck Yugi (SDY), a readily-available deck released in March 2002. If you want a rare version of Yugi’s Dark Magician though, you’ll need to look for one from the Dark Duel Stories (DDS) promo. Dark Duel Stories is a Game Boy Color game (remember those!) that was the first Yu-Gi-Oh! game to be released outside of Japan, which like SDY was released in March 2002. Accompanying the international release was a set of six promotional cards - of which Dark Magician is one - with them all being very rare and very valuable Yu-Gi-Oh! cards. The six cards were all released as Prismatic Secret Rares, a unique rarity typically reserved for promo cards.

A PSA Gem Mint 10 Dark Magician from DDS sold in November 2020 for a dollar shy of $10,000. Pricey indeed.


2. 2002 LOB Blue-Eyes White Dragon (1st Edition)

A fan-favourite Yu-Gi-Oh! card that goes for an eye-watering amount

Sold for $85,100 in October 2020

Seto Kaiba’s signature card, the Blue-Eyes White Dragon gathered reverence as one of the strongest monsters in Yu-Gi-Oh! - if not the strongest - at the time of its first release. The level 8 behemoth has a fierce 3000 attack, the highest of normal monsters to date, along with 2500 defence points, ensuring its correct description as “a powerful engine of destruction” on the card itself. Kaiba uses this card frequently to the detriment of Yugi and other duelists, with the card’s popularity resulting in several support cards to aid its devastation over the years, as well as many different card arts.

Blue-Eyes White Dragon was evidently part of the Legend of Blue Eyes White Dragon set, in which it was an Ultra Rare. A PSA Gem Mint 10 first-edition 2002 LOB Blue-Eyes White Dragon sold in October 2020 for a staggering amount, fetching north of $85,000. No wonder Yugi and friends were aghast when Kaiba tears Yugi’s grandfather’s one in half during the anime’s opening episode.

The LOB card art is not the one shown in the anime. That Blue-Eyes White Dragon was released in Starter Deck Kaiba (SDK) in March 2002 where, as you may have guessed, it was the first card of the deck.

As with the classic Dark Magician, classic Blue-Eyes White Dragon was also one of the six Prismatic Secret Rares given out with the Dark Duel Stories game. A PSA Gem Mint 10 copy from the DDS promo sold for a sizable $25,100 in February 2021, making it one of the most valuable Yu-Gi-Oh! Cards sold in recent years.


1. Tyler, the Great Warrior

A one-of-a-kind Yu-Gi-Oh! card for a real-life warrior

In 2002, a 14-year-old Yu-Gi-Oh! fan named Tyler Gressle was diagnosed with a rare form of liver cancer. Upon hearing of his ongoing battle, the wonderful Make-A-Wish Foundation stepped in to grant him a wish. Gressle chose to create his own Yu-Gi-Oh! card, which was ultimately made possible after the charity put him in contact with 4Kids Entertainment. 4Kids, who handled the North American production of the Yu-Gi-Oh! anime from 2000 to 2012, gave Gressle and his father a tour of their Yu-Gi-Oh! facility in New York City in August 2005, where they unveiled the very card that he created: Tyler, the Great Warrior.

The card is a level 8 Warrior type with a prodigious 3000 attack and 1500 defence points. Tyler, the Great Warrior is an official TCG card, with Gressle even being given his own TYL card set code. Its design is based on the character Future Trunks, a valiant swordsman from the Dragon Ball franchise, and the titular warrior appears to be fighting with shuriken stars in a colosseum. The card also has a great effect that applies effect damage to the opponent’s life points each time Tyler, the Great Warrior successfully destroys one of their monsters and sends it to the graveyard. This effect is the same as Elemental Hero Flame Wingman, one of the Yu-Gi-Oh! GX protagonist Jaden Yuki’s signature cards, with many wondering which card came first as both were created around the same time.

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The most important thing here is Gressle survived his fight with cancer. Not much is known about the adult Gressle, but he was interviewed in 2015 by high end card collector Asianyensation, where it was confirmed via Instagram that Tyler still owned the card. We’re unsure if Tyler still owns the card today, but we hope he holds on to it, as a memento for his triumph in overcoming a difficult period in his life. Should Tyler Gressle seek to sell Tyler, the Great Warrior, the price is his to name, so its value is potentially limitless, making it the rarest and most valuable Yu-Gi-Oh! TCG card of all time.

Sours: https://www.dicebreaker.com/games/yu-gi-oh-tcg/best-games/rarest-most-expensive-yu-gi-oh-cards
Top 10 Strongest YuGiOh Cards of All Time

Best Yu-Gi-Oh! Cards (Updated 2020)

Check out our list of the best Yu-Gi-Oh! cards. We've picked out cards from classics, to legendaries, and even to Exodia himself. Check it out!

By Philip PlotnickiPublished

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The year is 2005. People are competing in a match of Beyblade with their friends, trading Pokémon cards, and dueling opponents on their Digimon Digivices. But there is one game that still holds its reputation as one of the best trading card games in the pop culture-infested world. That game is Yu-Gi-Oh!, and it has been popular ever since its release in 1996.

Yu-Gi-Oh! began as a Japanese manga series about gaming, written and illustrated by Kazuki Takahashi, who has since expanded the branded universe into various spin-off series, video games, and the most popular being the Yu-Gi-Oh! Trading Card Game, where millions of players still duel at their friends' home or attending worldwide tournaments to this day.

This guide will review some of the best cards that Yu-Gi-Oh! had to offer in its prime time, focusing only on the cards most known in the first and main Yu-Gi-Oh! series.

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One of the most powerful spirits in the Yu-Gi-Oh! universe, and one of the three Egyptian Gods, Slifer The Sky Dragon is known as the best of three Egyptian God cards for players, along with Obelisk The Tormentor and The Winged Dragon Of Ra. In the universe, these monsters were only capable of being summoned by the chosen Pharaoh.

In the game, Slifer The Sky Dragon requires three tributes to summon the monster and gains 1,000 Attack and Defense Points for every card in the player's hand. If a monster is summoned on the opponent's field, that monster loses 2,000 Attack Points and is destroyed after being defeated by the player's monster.

Slifer The Sky Dragon is an archetype of DIVINE Beast Monster cards not released during its appearance until 2012 in Shonen Jump's July 2012 issue that included the promotional Monster card. After that release, Slifer continued along with the other Egyptian God cards through Konami's Legendary Deck collections and further promotional collections.

Slifer The Sky Dragon is of Ultra Rare rarity and Secret Rare rarity, the highest rarity status in the Trading Card Game, being impossible to obtain during the show's appearance but has gotten easier to obtain over time.

With its rarity and extremely powerful effects, Slifer The Sky Dragon is banned from all Yu-Gi-Oh! Trading Card Game tournaments that occur worldwide, ending up as the collective card for players to brag about owning.

Key Features
  • One of the Egyptian God Cards
  • Gains 1,000 Attack and Defense Points for every card in player's hand
  • An archetype of DIVINE Beast Monster cards
  • Reduces the Attack Points of an opponent's monster by 2,000 Points.
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Ultra Rare, Secret Rare
  • Language: Divine Beast
  • Brand: Konami
Pros
  • Card effect allows for players to have an incredible upper-hand during a duel
  • Various versions of the card are released for people to collect
  • Gains 1,000 Attack and Defense Points for every card in player's hand
  • Reduces the Attack Points of an opponent's monster by 2,000 Points.
Cons
  • Requires 3 Monster cards to act as tribute on the playing field to special summon
  • Forbidden from worldwide tournaments

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Exodia the Forbidden One (also known as "Forbidden One") is a set of cards to stop all cards. It is an archetype of DARK Spellcaster monsters released in the Legend of Blue-Eyes White Dragon card packs. Forbidden One was one of the first deck themes and remains one of the most popular ones to date.

While many people refer to the Forbidden One cards as "Exodia" cards, the "Exodia" archetype is a separate but related archetype, and the only Forbidden One card to be a part of it is "Exodia the Forbidden One" (the head).

Exodia's backstory and pharaoh-like appearance seemed to be a reference to the famous Egyptian legend of Osiris. Osiris was the god Egyptians believed brought them civilization, such as the knowledge of architecture, farming, and establishing the line of pharaohs. However, Osiris was betrayed by his jealous brother Set and was cut into several pieces, which were then scattered across Egypt. This leads the story to the explanation of Exodia's card set in the Yu-Gi-Oh! Trading Card Game.

There are five cards that complete The Forbidden One, them being: the head; the left leg; the left arm; the right leg; and the right arm. When all five are in the player's hand, the player declares an automatic win to end the duel.

As many players state that it is extremely difficult to collect all five cards into the player's hand, this is a set that gives the player an automatic win, no matter how low their Life Points are in the match.

Originally, the complete "Forbidden One" set was extremely hard to obtain, with all five pieces being Ultra Rare. They have since been reprinted into lesser rarities, making a complete set easier to obtain. Often, Exodia The Forbidden One is printed as an Ultra Rare card, and the limbs are Commons. Yugi's Legendary Deck prints all five pieces as Fixed Rarity Ultra Rares.

If you're willing to risk the match by unleashing Exodia The Forbidden One, then be the legend that can hold all five cards together to defeat any opponent that comes at you.

Key Features
  • Automatic win when holding all 5 cards
  • Must collect all 5 cards to complete the unbreakable win
  • Many cards after Exodia The Forbidden One was released
Specifications
  • Number of Cards: 5
  • Rare Cards Included?: Ultra Rare, Common
  • Language: Spellcaster
  • Brand: Konami
Pros
  • Player wins when holding all 5 cards in hand
  • No Monster, Spell or Trap card can defeat the card set once activated
  • Acts as a monster card
Cons
  • Forbidden from official Trading Card Game tournaments

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Completing the list of the best Yu-Gi-Oh! cards is Relinquished, a unique but strong Ritual Monster card to have for a player's deck. Known to have a never-ending effect during a duel, players are able to have this DARK Ritual Monster card on the field from the first turn until their last.

To explain Relinquished's card effect, the card text is as follows: "You can Ritual Summon this card with 'Black Illusion Ritual'. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF (Attack/Defense) become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battle involving this card inflicts equal effect damage to your opponent."

Relinquished is easily a valuable card to have in a player's deck if Black Illusion Ritual is also in the inventory. When playing, Ritual Summoning is a turn to lose but it's not a problem at all when having it on the playing field. The most likely way to defeat the monster is through Spell and Trap cards. However, if that is not executed properly, expect Monster cards facing Relinquished to be absorbed and destroyed in an instant.

Relinquished is eligible for Trading Card Game tournaments, having Common rarity but defeating opponents most of the time during duels. Having this card will make you one of the best players in the game, so be sure to collect it!

Key Features
  • The card is of Common rarity
  • The card is a Ritual Monster card
  • Absorbs any Monster card the opponent has on the field
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Common
  • Language: Ritual Spellcaster
  • Brand: Konami
Pros
  • Nearly unbeatable, can absorb any Monster card the opponent has
  • Destroys the absorbed Monster card before it being destroyed
  • Ritual Monster card
Cons
  • Ritual Summoning makes the player lose a turn before summoning the card

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Yugi's signature card and a must-have to add to your collection, Dark Magician is one of the most known cards and characters in the Yu-Gi-Oh! universe. In the series, Yugi held this card as his main weapon throughout the series, acting as a monumental card for all fans and players.

Dark Magician was first introduced early on at the very beginning of Episode 1 of the Yu-Gi-Oh! series. Yugi summons him during his very first casual duel between himself and Joey Wheeler, his classmate and longtime friend.

Dark Magician can only be summoned by sacrificing a Monster card already on the playing field. The DARK Spellcaster card has a star level of seven with 2,500 Attack Points and 2,100 Defense Points. As for its eligibility for Trading Card Game tournaments, Dark Magician is allowed to be used in-game.

The ability of Dark Magician, unfortunately, has no effect. However, it is part of the Magician archetype that can be a trump set of a deck if a player has various Spellcaster Monster cards in hand. For example, Dark Magician, Dark Magician Girl, and another Spellcaster-type Monster card can be fused to create The Dark Magicians, a fusion card with an effect and higher Attack and Defense Points. This being just one of the many fusions that are possible to be created with Spellcaster-type Monster card, it can be done to build up an advantagable deck with different Magicians.

Key Features
  • Common Rarity card
  • From the Yugi's Legendary Decks collection
  • 1st Edition version of the card
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Common
  • Language: Spellcaster
  • Brand: Konami
Pros
  • Dark Magician can be used as a base for stronger Spellcaster-type fusions
  • Takes only 1 tribute from Monster cards to summon the card
  • 1st Edition version of the card
Cons
  • No effect included, acting as just a Monster card with high Attack and Defense Points

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Seto Kaiba's trump card, the legendary Blue-Eyes White Dragon, is definitely the most, if not the most, recognizable cards in the Yu-Gi-Oh! universe.

In the main series, the story goes that Kaiba won Solomon Mouto's Blue-Eyes White Dragon card, then destroying it. Leaving only three Blue-Eyes White Dragons in the world for himself, Kaiba became very obsessed with them, liking to decorate everything he possesses as Blue-Eyes. Kaiba gained the status of being the only character in the series that is worthy and powerful enough to control the monsters. Not only is it the most beautiful Dragon Monster card in Yu-Gi-Oh!, but it's also the basic foundation for some of the most powerful cards of all time. Blue-Eyes alone has 3,000 Attack Points and 2,500 Defense Points. As stated before in this list: Combine three of these Monster cards together and you will fuse them into the Blue-Eyes Ultimate Dragon with 4,500 Attack Points; Combine the Blue-Eyes Ultimate Dragon with Black Luster Soldier, and you will get the Dragon Master Knight with 5,000 Attack Points; Spare one of your Blue-Eyes Ultimate Dragons to send out a Blue-Eyes Shining Dragon. This whole structure of building incredible Monster cards comes from the base Monster card, Blue-Eyes. Truly a powerful card right there, you can't get any of the above Monster cards without starting with Blue-Eyes.

Blue-Eyes White Dragon is eligible in worldwide tournaments, leaving players to use and combine the Monster card as they please to. Its special summoning of tributing two Monster cards on the field leave the LIGHT Dragon Monster to rule the playing field against any Monster card that comes its way.

Key Features
  • Card of Common rarity
  • From the Legendary Decks II collection
  • It is a 1st Edition version of the card
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Common
  • Language: Dragon
  • Brand: Konami
Pros
  • A legendary dragon in the Yu-Gi-Oh! universe
  • High Attack and Defense Points make it a great weapon
  • Eligible to be used in Trading Card Game tournaments
Cons
  • No effect included behind the card making it less efficient in battle

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The Winged Dragon Of Ra, also known as Winged God Dragon Of Ra, is one of the most powerful monster spirits in the Egyptian Gods along with Obelisk The Tormentor and Slifer The Sky Dragon. In the Yu-Gi-Oh! series, its Monster card is considered to be the most powerful card during battle. In the universe, these monsters were only capable of being summoned by the chosen Pharaoh.

In the game, The Winged Dragon Of Ra cannot be summoned normally or specially as the other Monster cards in the Trading Card Game. The monster requires three tributes to summon it completely. When summoned, other cards and effects cannot be activated when the card is on the field. A special feature that the card has is that a player can pay Life Points during a match until the player has 100 Life Points left, gaining the card's Attack Points and Defense Points equal to the amount of Life Points paid. A player is able to pay 1,000 Life Points and target one monster on the field to destroy it.

Like its neighboring Egyptian God cards, The Winged Dragon Of Ra is an archetype of DIVINE Beast Monster cards not released during its appearance until Shonen Jump's January 2011 issue that included its promotional card. After its promotional release, The Winged Dragon Of Ra was able to be purchased through its Legendary Deck collection and other promotional collections.

The Winged Dragon Of Ra is of Ultra Rare rarity and Secret Rare rarity, the highest rarity status in the Trading Card Game, being impossible to obtain during the show's appearance, but has since been easier to obtain over time.

Like the other Egyptian God card, The Winged Dragon Of Ra is banned from all Yu-Gi-Oh! Trading Card Game tournaments that occur worldwide and cannot be in a player's tournament deck, thus being reputable as the strongest Egyptian God card in the Yu-Gi-Oh! universe.

Key Features
  • The strongest Egyptian God card in the Yu-Gi-Oh! universe
  • Gains Attack and Defense Points by spending player's Life Points
  • Monster Card
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Ultra Rare, Secret Rare
  • Language: Divine Beast
  • Brand: Konami
Pros
  • No other card effects can be activated when The Winged Dragon Of Ra is present on the field
  • Spend to a limit of 100 Life Points left to raise the card's Attack and Defense Points to high levels
  • One of the three Egyptian God cards
Cons
  • Banned from all Trading Card Game tournaments

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The third and final Egyptian God card, Obelisk The Tormentor, is known to be one of the most powerful Monster cards in the Trading Card Game. In the Yu-Gi-Oh! lore, it states that "the descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber."

Obelisk The Tormentor was introduced during the Duelist City Tournament arc in the Yu-Gi-Oh! series, and has always been a sight to see in various episodes or on the card itself. The card's appearance is both menacing and powerful when comparing it to the other Egyptian God cards.

A DIVINE Beast Monster card, Obelisk can be summoned by tributing three monsters that are present on the field. It is of Secret Rare and Ultra Rare rarity, and it also banned from all Trading Card Game tournaments. Just like the other Egyptian God cards, Obelisk The Tormentor could only be obtained until many years after its appearance in the series, in the 2012 issues of Shonen Jump with its promotional card. Obelisk The Tormentor is a fan-favorite for Yu-Gi-Oh! fanatics far and wide due to its reputation held in the main series and cards that people can collect. The card's legend and continuing legacy grasps the hearts of many who remember the monster's appearance in 2003. To this day, Obelisk remains a statute of strength and unbelievable power for Trading Card Game players to enjoy and play.

Key Features
  • One of three Egyptian God Cards that hone strength and power
  • 4,000 Attack and Defense Points adds a great advantage to the playing field
  • Monster card
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Ultra Rare, Secret Rare
  • Language: Divine Beast
  • Brand: Konami
Pros
  • High Attack and Defense Points allows the player to use the card to act as a destroyer on the playing field
  • Ultra Rare rarity becomes a one-of-a-kind card to add to a player's collection
  • Monster card
Cons
  • Banned from all Trading Card Game tournaments

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The fused version of Seto Kaiba's signature card, the Blue-Eyes Ultimate Dragon, is of ultimate strength during any duel. The first Fusion Monster card on this list, it is a card that can only be summoned by fusing three Blue-Eyes White Dragon's together, creating a monster that can destroy almost any monster on the field.

Blue-Eyes Ultimate Dragon was first introduced in Episode 23 in the Yu-Gi-Oh! series when Kaiba uses the card during his duel against Yugi. Kaiba summons it via the Polymerization card. After the card was summoned, Kaiba uses Blue-Eyes Ultimate Dragon to attack and destroy Yugi's Soldier of Stone.

Being less known than its preceding Blue-Eyes White Dragons, the Blue-Eyes Ultimate Dragon is still of Ultra Rare rarity, making it a must-have card to add to the collection.

Blue-Eyes Ultimate Dragon is the first LIGHT Dragon Monster card on this list only being able to be summoned using the fusion technique. It has a star level of 12 with 4,500 Attack Points and 3,800 Defense Points. Compared to the other monster cards listed so far, Ultimate Dragon can be used in tournaments and elsewhere, acting as more than just a collectible in the Yu-Gi-Oh! card database.

Even though the card can be fusion summoned by fusing three Blue-Eyes White Dragons together, it doesn't stop there. If possible in a duel, the player can also fuse Blue-Eyes Ultimate Dragon and Black Luster Soldier together to summon Dragon Master Knight, a Monster card beyond belief with 5,000 Attack and Defense Points. While difficult to make that move, it still serves a purpose to destroy the opponent during a match.

The Blue-Eyes Ultimate Dragon is of abnormal strength, making it a strategic addition to any player's deck.

Key Features
  • Card is of Ultra Rare rarity
  • Fusion Monster card
  • Star level of 12
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Ultra Rare
  • Language: Fusion Dragon
  • Brand: Konami
Pros
  • Impeccable strength in Attack and Defense Points
  • Fusion Monster card allows to easily attack opponent's monster on the field
  • Fusion Monster card
Cons
  • Difficult to go through the fusing process of playing 3 separate Blue-Eyes White Dragons beforehand

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Continuing with the best Yu-Gi-Oh! cards list with dragons is the breathtaking Five-Headed Dragon, another Fusion Monster card that has unbelievable power on the playing field. Introduced during the Legendary Heroes arc and the Capsule Monsters arc, Five-Headed Dragon has an incredible amount of Attack and Defense Points, along with a wild effect: "The Monster card cannot be destroyed by battle with a DARK, WATER, FIRE, or WIND Monster." This makes Five-Headed Dragon truly a menace on the playing field.

With a Common rarity, Five-Headed Dragon is not a card that is difficult to obtain in Monster card packs, however, it does do well when in duels, being an eligible card for players to use when battling with fellow Yu-Gi-Oh! players, with many stating that Five-Headed Dragon is "almost impossible to destroy."

Continuing on with how it can be summoned, a player must have five Dragon-type Monster cards in hand of any kind, meaning that a player may use the feeble Baby Dragon or the immense Blue-Eyes White Dragon to Fusion summon Five-Headed Dragon.

Five-Headed Dragon can be found in collections and card packs since 2006 in the Dinosaur's Rage Structure Deck, the Gold Series Collection, the Millenium Pack, and the Battles of Legends Collection most recently released in 2019.

This is an unbeatable Monster card to obtain if you have a Dragon-themed deck in the Trading Card Game, guaranteeing the destruction of at least one or multiple monsters on the field, and probably winning the entire match. Be sure to acquire the unbreakable Five-Headed Dragon!

Key Features
  • From the Millenium Pack 1 collection
  • It is the 1st Edition version of this card
  • Fusion Monster card
Specifications
  • Number of Cards: 1
  • Rare Cards Included?: Common
  • Language: Fusion Dragon
  • Brand: Konami
Pros
  • Extremely high Attack and Defense Points of 5,000 Points each
  • Eligible in Trading Card Game tournaments
  • Monster card cannot be destroyed by DARK, EARTH, WATER, FIRE, or WIND Monster cards
Cons
  • Difficult to complete the Fusion process
Sours: https://screenrant.com/best-yu-gi-oh-cards/

Now discussing:

While Temka was sitting in the toilet, I took off the enema from the clove, took it to the bathroom, but did not hide it, but refilled it again and again brought it into the room. Andreyka understands He nodded, winked at me and said: yes, yes, the enema must be repeated so that it was very good, J When Temka returned from the toilet, his penis was sticking out and he diligently covered himself with his palm.

He wanted to take his panties and put them on, but I took his panties away and told him that the enema should be repeated to better wash.



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