Noble knight deck

Noble knight deck DEFAULT

Noble Knights Banner.png
This is a guide for building a Noble Knights deck in Yu-Gi-Oh! Duel Links. Learn which cards are needed to build this deck, how to play the Noble Knights, as well as counters, and more!

Main Box

Mini Box

Structure Deck

Others

There are no Boxes or Structure Decks for this Deck.

Noble Knights makes use of the Xyz and Equip spell cards to consistently put out level 4 and 5 Xyz monsters. Equipped with the Noble Arms cards, the Xyz monsters are versatile cards that can deal with any field situation.

  • Versatile playstyle due to the nature of Xyz cards.
  • Consistent removal with cards like Karma Cut and/or Raigeki Break.
  • Easy combos.
Balance
Your starting hand will reflect the card balance of your Deck.
The Tie that Binds
Until the end of your turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This Skill can only be used once per turn.
Reinforcements
Can be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.
Character Skill
Yami YugiYami YugiDestiny Draw
Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used once per Duel.

Monster Cards

Spell Cards

Trap Cards

Extra Deck

Monster Cards

Spell Cards

Trap Cards

Extra Deck

  • Depending on the Deck that you run, you could have a couple of alternative Noble Knights to run. Joan has a high ATK and can search a Warrior-type monster upon destruction, while Peredur can change its affinity to DARK while having a high ATK.
  • A last-ditch effort to clear your opponent's monsters in one fell swoop would be to use three tributes to summon Gilford the Lightning. Risky, but pays off well when it goes uninterrupted.
  • This deck has the capacity to run a lot of cards, so running Noble Knights of the Round Table can be beneficial the longer a game goes. To protect the Field Spell and deny your opponent backrow, have a copy of Cosmic Cyclone at the ready.
  • Common floodgates should help support the Noble Knights, who can be slow to start with bad opening hands. Think about running a copy or two of Raigeki Break, Floodgate Trap Hole or Fiendish Chain just in case.
  • Ready some Rank 4 Xyz Monsters just in case you need to summon them as a surprise tactic. Popular options include Gagaga Cowboy, Number 39: Utopia along with its evolved form Number C39: Utopia Ray, Evigishki Merrowgeist and lastly, Number 70: Malevolent Sin.

Noble Knight Medraut in game.png

1.Normal Summon Merlin to activate his effect in order to summon Noble Knight Medraut from your Deck.
2.Equip a Noble Arms spell to your Noble Knight Medraut.
3.Use Noble Knight Medraut's effect to Special Summon Noble Knight Borz from the Deck.
4.Destroy your Noble Arms spell. Then, use its effect to re-equip it to Noble Knight Borz.
5.Activate Noble Knight Borz's effect to get a random Noble Arms card from your Deck.
6.Resolve the effect of Gwenhwyfar, Queen of Noble Arms and equip it to Noble Knight Medraut
7.Xyz Summon Sacred Noble Knight of King Artorigus from your Extra Deck.
8.Activate the effect of Sacred Noble Knight of King Artorigus to once again equip the Noble Arms spell in your Graveyard.
  • Expensive to fill out deck for new players.

One of the weaknesses of Noble Knights and Xyz Decks in general are Trap Cards, due to their Spell and Trap Zone being constantly occupied with Equip Spells and having no room to set counters to threats. These cards make it difficult to set up Xyz Summoning, thus delaying the plans of Noble Knight users.

Noble Arms are aptly named as they constantly refresh the Equip Cards they use to one monster. Destroying the Spell Cards outside of being sent to the Graveyard once the equipped monster is destroyed can further help in weakening the deck's field.

Noble Knights tend to struggle dealing with early pressure. Decks that have early combos and heavy effects can out-value and out-damage any variation of Noble Knights.

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Noble Knight: deck recipe [Aug 10]

Duel Links Noble Knight deck, Noble Knight in the meta, how to use Noble Knight cards.
36th Main Box: Pendulum Genesis
update 10/08/2021

Blades of SpiritTales of the Noble Knights

Noble Knight Medraut
Noble Knight Medraut
LIGHT Warrior ★4
ATK 1700 / DEF 1000
Crusaders Battleground [UR]
Selection Box Vol. 02 [UR]
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect.● This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell Card you control.

Medraut plus any Noble Arms is all you need to get your Xyz plays going.

  1. Normal Summon Medraut then equip him with a Noble Arms to Special Summon Borz.
  2. The Noble Arms attached to Medraut is destroyed and given to Borz.
  3. Borz lets you fetch a Noble Arms which you will attach to Medraut.
  4. Use Borz and Medraut to make Sacred Artorigus.
  5. Equip Sacred Artorigus with the Noble Arms in your graveyard.
Noble Knight Drystan
Noble Knight Drystan
LIGHT Warrior ★4
ATK 1800 / DEF 800
Crusaders Battleground [SR]
Selection Box Vol. 02 [SR]
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. If a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.

Drystan has a good removal effect but doesn't really contribute to the deck's new Xyz spam playstyle. Nonetheless, he is still worth running, and can occasionally be used to get rid of problem cards.

You can use Medraut's effect to Special Summon Drystan from the deck. Attach the destroyed Noble Arms to Drystan and get rid of an enemy card. Then equip Medraut with another Noble Arms to make Sacred Artorigus.

Noble Knight Borz
Noble Knight Borz
LIGHT Warrior ★4
ATK 1700 / DEF 900
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.● This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.

Borz's search effect is somewhat random, but this isn't much of a problem since most of the time any Noble Arms would do. If you want a specific Noble Arms, you can select multiple copies of it so that it's more likely to be chosen.

If she's still in the deck, you always want to chose Gwenhwyfar as one of the search targets. Gwenhwyfar will be useful whether she goes to the hand or graveyard; but especially in the graveyard where she can be reused.

Noble Knight Brothers
Noble Knight Brothers
LIGHT Warrior ★4
ATK 1200 / DEF 2000
Lords of Shining [R]
Crusaders Battleground [R]
Swordbound Silence [R]
Tales of the Noble Knights [R] [R]
This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.

Another Xyz enabler. Normal Summon Brothers and Special Summon a Noble Knight to make the Rank-4 Artorigus. Brothers is best used mid to late game when you have a graveyard loaded with Noble Arms, ideally including Gallatin. Additionally, Rank-4 Artorigus has an arguably better effect than Sacred Artorigus in terms of OTK potential; being able to clear enemy backrow paired with a high ATK stat (equip Gallatin and Gwenhwyfar) makes for a deadly combination.

Gwenhwyfar, Queen of Noble Arms

Gwenhwyfar, Queen of Noble Arms
Gwenhwyfar, Queen of Noble Arms
LIGHT Spellcaster ★2
ATK 300 / DEF 300
Lords of Shining 11564
You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster.
● LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead.
● DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You can destroy that monster, then destroy this card.

Gwenhwyfar is a versatile recyclable equip card, so you should get her in the graveyard early with Borz's effect. Most of the time she'll be attached to a LIGHT monster as protection from destruction. This is true for your Xyx monsters and Drystan. Equipping her to Medraut or Borz is also viable as a way to get rid of powerful enemy monsters.

Attaching her to a Noble Knight is an ignition effect. This works well when attaching her to Drystan for on-demand removal.

Merlin
Merlin
LIGHT Spellcaster ★4
ATK 1400 / DEF 500
Tales of the Noble Knights
You can only use each effect of "Merlin" once per turn.
● You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
● During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.

As a combo starter, you can summon Merlin then tribute him to Special Summon Medraut. After that proceed with Medraut's combo into Sacred Artorigus.

The third effect can be used during your Battle Phase to quickly make an Xyz monster and deal additional damage. You can also use this in response to an enemy effect activation to dodge it.

Glory of the Noble Knights

Glory of the Noble Knights equips a Noble Arms directly from the deck. This can be useful in Medraut's combo into Sacred Artorigus. You can attach the searched equip to your Noble Knight Xyz; something like Gallatin which you only have one copy of.

Glory can also be used to during the opponent's turn, particularly when you control Drystan. This lets you use Drystan's effect during the opponent's turn. You can also quickly attach Gallatin to a Noble Knight for a sudden ATK boost when your opponent declares battle.

In order to use Noble Arms’ effects efficiently, you have to understand what each of them does, and which are more suitable to be used in which situation. All Noble Arms share the effect of re-equipping themselves to any Noble Knight monster you choose, when they are destroyed and sent to the Graveyard. In other words, you can keep destroying them with card effects and they will still be re-equipped as long as there are Noble Knight monsters. You can only control 1 of each Noble Arms on the Field.

Noble Arms - Arfeudutyr
Noble Arms - Arfeudutyr
Equip Spell
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.

Noble Arms - Arfeudutyr is good for clearing backrow so you can attack safely. Especially useful against backrow heavy decks like Weather Painter. The downside is that the ATK loss is permanent even if you remove Noble Arms - Arfeudutyr from your Field. However, this won't be a problem if you activate Arfeudutyr's effect while attached to a Noble Knight that is about to be used for Xyz material.

Noble Arms of Destiny
Noble Arms of Destiny
Equip Spell
Crusaders Battleground [R]
Selection Box Vol. 02 [R]
You can only control 1 "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.

Generally, Noble Arms of Destiny is the most used because of its ability to protect your Noble Knight once ever turn. This makes your Noble Knight Xyz quite sturdy, requiring the opponent to spend multiple removal effects to get rid of it.

Noble Arms - Gallatin
Noble Arms - Gallatin
Equip Spell
Crusaders Battleground [R]
Swordbound Silence [R]
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.

Even considering your Extra Deck monsters, the overall ATK stat of this deck is quite low. Gallatin fixes this with a huge 1000 ATK boost, that can be transferable between monsters. Rank-4 Artorigus works well with Gallatin due to his inherent backrow clearing ability, giving you an opening to OTK.

Even with Arfeudutyr, the backrow removal in this deck might not be enought. You also won't be summoning Rank-4 Artorigus as much as Rank-5 Artorigus so he won't be as reliable. To give Sacred Artorigus the OTK potential of Rank-4 Artorigus, run these backrow removal techs.

Until Noble Arms are Needed Once Again

Until Noble Arms are Needed Once Again
Until Noble Arms are Needed Once Again
Normal Trap
Tales of the Noble Knights
Excavate cards from the top of your Deck, equal to the number of "Noble Arms" Equip Spells you control, and if you do, add 1 of them to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, except the turn this card was sent to the GY; Special Summon from your Deck, 1 "Noble Knight" monster with a different name from the cards you control or in your GY. You can only use this effect of "Until Noble Arms are Needed Once Again" once per turn.

It's relatively easy to excavate two cards with the first effect. This cycles a card out of the deck and gives you information on your next turn draw. The second effect is usually used to bring Drystan out in a pinch; he will most likely be the only one available since you only have one copy, and Medraut with Borz is part of your main combo.

Sacred Noble Knight of King Artorigus
Sacred Noble Knight of King Artorigus
LIGHT Warrior ★5
ATK 2200 / DEF 2200
Tales of the Noble Knights
2 Level 5 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card is sent from the field to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target.

Easily summoned with the Medraut combo; most of the time, this will be your go-to Xyz. Equipping Noble Arms from your graveyard is strong because it gives you a ton of effects. Prioritize Noble Arms of Destiny first for protection, and then Gallatin for ATK boost. For the third Spell/Trap slot, you can equip Gwenhwyfar for more protection and slight ATK boost.

Sacred Artorigus' removal effect is useful but nothing special. Use this to get rid of things you can't run over in battle.

Artorigus, King of the Noble Knights
Artorigus, King of the Noble Knights
LIGHT Warrior ★4
ATK 2000 / DEF 2000
Tales of the Noble Knights
2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.

Has a similar effect with Sacred Artorigus that lets you attach multiple Noble Arms from the graveyard. Summon Artorigus with Noble Knight Brother's combo. Rank-4 Artorigus' backrow wipe effect lets you attack the opponent safely, making him more suited for OTKs.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

Malevolent Sin is an anti-Xyz tech. Summon Malevolent Sin and use its effect to temporarily banish an enemy Xyz monster. The Xyz monster will return with no materials attached to it.

Heroic Champion - Excalibur
Heroic Champion - Excalibur
LIGHT Warrior ★4
ATK 2000 / DEF 2000
Eternal Stream [UR]
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.

Summon Excalibur and immediately activate its effect to double its ATK. This should be enough to beatdown any enemy monster. If your opponent has an empty field, you can attack directly for an OTK.

Sacred Noble Knight of King Custennin
Sacred Noble Knight of King Custennin
LIGHT Warrior ★4
ATK 1500 / DEF 2500
Infinite Ray [SR]
2+ Level 4 "Noble Knight" monsters
You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn.

Custennin is a good "safe" option to summon if you're not going on the offensive. His removal effect lets you spend all his materials at once to remove multiple enemy cards. Equally important, his floating effect is great because you'll still get to use Sacred Artorigus or King Artorigus' recovery effects.

Custennin can also be used offensively if your opponent is down to 1500 or less LP. Summon Custennin and use his effect to clear the way for a direct attack.

[Skill] descriptionUser
Balance
Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
Common
Common
Equipment Exchange
Can be used when your LP is 3000 or below. Return up to 2 cards, including at least 1 Equip Spell Card, from your hand to the bottom of your Deck. Then, draw the same number of cards as you returned. This skill can be used once per Duel.
Leo
Leo
Fields of the Warriors
Begin Duel with the Field Spell "Sogen" activated
Joey Wheeler
Joey Wheeler
Noble Knight Pellinore
Noble Knight Pellinore
LIGHT Warrior ★4
ATK 1900 / DEF 500
Infinite Ray [SR]
You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of "Noble Knight Pellinore" once per turn.

Pellinore has a great effect for gaining card advantage. Noble Arms equips are able to recover themselves after being destroyed so you spend nothing by using this effect. Destroying an opponent's monster is decently good, and on top of that you also get a free draw.

Sphere Kuriboh
Sphere Kuriboh
DARK Fiend ★1
ATK 300 / DEF 200
The Ultimate Rising [UR]
Selection Box Vol. 01 [UR]
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
Blade Armor Ninja
Blade Armor Ninja
WIND Warrior ★4
ATK 2200 / DEF 1000
Sign of Harpies [UR]
2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.
Starliege Paladynamo
Starliege Paladynamo
LIGHT Warrior ★4
ATK 2000 / DEF 1000
Selection Box Vol.04 [UR]
2 Level 4 LIGHT monsters
Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Summon Gaia Dragon by using a Sacred Artorigus that has already spent its materials and has already been debuffed a lot by Gallatin. Gaia Dragon is a more stable beater because it doesn't rely on equips, and the piercing effect is also a plus.

Constellar Omega
Constellar Omega
LIGHT Beast-Warrior ★4
ATK 2400 / DEF 500
Infinite Ray [R]
2 Level 4 LIGHT monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.

All your Noble Knights at their base are Level-4 LIGHT monsters, giving you access to Constellar Omega for a beater immune to backrow effects.

Zubaba General
Zubaba General
EARTH Warrior ★4
ATK 2000 / DEF 1000
Zexal World Release Campaign [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.

Zubaba General is the strongest monster in your deck if you have the resources to invest in him. He can be a bit more difficult to make than your Noble Knight Xyz, but still manageable. You also need to equip him with monsters from your hand to turn him into a significant beater. But at his best, you're looking at a 5000+ ATK beater.

Gagaga Cowboy
Gagaga Cowboy
EARTH Warrior ★4
ATK 1500 / DEF 2400
Gagaga XYZ [UR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 400 damage to your opponent.

Attack position effect is good for running over powerful monsters. Defense position effect is good for stealing wins when your opponent is at 400 or less LP.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

Effectively a 2-for-1 removal, only make Diamond Dire Wolf as a last resort option.

Gagaga Samurai
Gagaga Samurai
EARTH Warrior ★4
ATK 1900 / DEF 1600
Shining Hope [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.

Summon Samurai only to deal a ton of direct damage with his double attack effect.

Anonymous 17days ago
why use Light Barrier as skill set?
i don't see it...
Anonymous
I'm ready to draw only monsters in my starting hand
I'm ready to only draw spells :)
I'm ready to draw only Traps
anonymous
take this NK as a lesson. next time if some deck really powerful with certain skills and konami provides it with Ex Structure. keep in mind abuses = unplayable
Anonymous
This deck is unplayable man i brick 3-4 times out of every 5 duels. konami 🔥ing scammed me with the EX structure deck i will never spend any money on duellinks anymore 🔥 konami
-Thank you for playing Duel Links.
Anonymous
NK is only good with balance. That skill is indeed broken. NK itself cannot do anything without starting hand manipulation. Time to see you all bricks hard.
Anonymous
Nerf balance and watch you all ragequit. Nice to see you all go second and just summon a normal monster OR just leave balance alone and draw 4 monsters on turn 1.
Using Knights that are noble but play them like a total coward hiding behind rigged consistency lol

I bet they all go back playing Blue Eyes now.. but wait, that brick too!! xD
back to 20 cards build they go, 30 cards that grant more consistent than 20, irony ain't it?
Yami Aster
I'm going to use this deck with Bring It! and The Grand Jupiter once Balance is nerfed.
Anonymous
NK is broken just because of balance. It will no longer be a tier 1 after the skill nerf. Remember, you will never guarantee to have an equip spell + monster in your starting hand. Abuse more, and it will not last long.

Commens and feedback

Recommend

Sours: http://duellinks.gamea.co/c/ai8ltqzy
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Yu-Gi-Oh! DUEL LINKS STRUCTURE DECK EX - Tales of the Noble Knights -

"Sacred Noble Knight of King Artorigus" has arisen!
Wield the "Noble Arms" to achieve glory!

Example of Combos

Noble Knight Medraut + Noble Knight Borz + Sacred Noble Knight of King Artorigus
  • Noble Knight Medraut
  • Noble Knight Borz
  • Sacred Noble Knight of King Artorigus

Normal Summon "Noble Knight Medraut" and equip a "Noble Arms" Equip Spell Card to it.
You can now use the effect of "Noble Knight Medraut," so Special Summon "Noble Knight Borz" and destroy the equipped "Noble Arms" Equip Spell Card. Next, activate the effect of the "Noble Arms" Equip Spell Card you have just destroyed and equip it to "Noble Knight Borz."
You can then use "Noble Knight Borz"'s effect to add 1 "Noble Arms" Equip Spell Card to your hand from your Deck, and send 2 to your Graveyard from your Deck. Then, equip the "Noble Arms" Equip Spell Card you have added to your hand to your "Noble Knight Medraut."
Finally, your "Noble Knight Medraut" and "Noble Knight Borz" will become Level 5 so you can Xyz Summon "Sacred Noble Knight of King Artorigus"!
In addition, "Sacred Noble Knight of King Artorigus" can equip up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard!

List of Cards Included

A total of 16 types : 3 UR, 3 SR, 9 R, and 1 NMain Deck : 20 Cards / Extra Deck : 2 Cards

Main Deck : 20 Cards

Extra Deck : 2 Cards

Sours: https://www.konami.com/yugioh/duel_links/en/box/sdex-talesofthenobleknights/

Yu-Gi-Oh! TCG Deck - Noble Knights by Johnny Nguyen

'Noble Knights' - constructed deck list and prices for the Yu-Gi-Oh! Trading Card Game from TCGplayer Infinite!

Created By: Johnny Nguyen

Event: Yu-Gi-Oh! Day - 2018-02-03

Rank: 1st

Advanced

Market Price: $196.98

Cards

Merlin

Market Price: $1.01

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/169467_200w.jpg

You can only use each effect of "Merlin" once per turn.
• You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
• During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
• During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.

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Number S39: Utopia the Lightning

Market Price: $1.14

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/227455_200w.jpg

3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.

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Number S39: Utopia Prime

Market Price: $2.98

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/98490_200w.jpg

3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card, then pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished by this effect.

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Noble Arms - Arfeudutyr

Market Price: $0.24

ImageURL: https://tcgplayer-cdn.tcgplayer.com/product/67289_200w.jpg

You can only control 1 face-up “Noble Arms – Arfeudutyr”. Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster permanently loses 500 ATK, and if it does, destroy that target. (The ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 face-up Warrior-Type “Noble Knight” monster you control; equip this card to that target. You can only use this effect of “Noble Arms – Arfeudutyr” once per turn.

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Knight deck noble

This makes my heart ache almost physically. I sighed, threw the wet hair from my forehead. I was soaked to the skin, but its not too much for me. There was some kind of correctness in it.

Meu Deck Noble Knight 2021.

Her. There was a loud bang and the contents of Yulechka's intestines burst out loudly. I heard soft pieces of hard feces falling one after another and hitting the bottom of the bucket. Very soon the room was filled with a terribly unpleasant smell and I had to open the window.

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That I will bring the washing device of the Marquise de Pompadour, encrusted with diamonds. - she laughed merrily - Lie down on the side. Lika lowered her pants and panties to her ankles, lay down on her left side and, as she was taught in childhood, pulled her. Knees to the stomach.



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