Minecraft playsound command

Minecraft playsound command DEFAULT

Plays a specified sound at a player, in a location, and in a specific volume and pitch.

Syntax[]

Arguments[]

JE: : resource_location
BE: : basic_string

Specifies the sound to play.
In Bedrock Edition, it must be either a single word (no spaces) or a quoted string. Can be a sound event defined in (for example, ).
In Java Edition, must be a resource location. Can be a sound event defined in (for example, ).
A sound event may be affiliated with multiple sounds, and the sound that is actually produced is chosen at random from them, modified by their "weight", just as the game normally would. For example, the sound event plays one of several pig sounds at random, because the event has multiple sounds associated with it.
Resource packs may add their own events to sounds.json; the command successfully plays these. File names are not used by this command; it strictly uses the events defined in sounds.json (which may not even be similar to the original file names and paths), and thus a resource pack adding new sound files must define events for them (this is not necessary when replacing old sounds already defined in events).

JE:

Specifies the music category and options the sound falls under. Must be , , , , , , , , , or .

JE: : entity
BE: : CommandSelector<Player>

Specifies the sound's target.
Must be a player name, a target selector or a UUID. And the target selector must be of player type.

JE: : vec3
BE: : CommandPositionFloat

Specifies the position to play the sounds from.
Must be a three-dimensional coordinates with floating-point number elements. Accepts tilde and caret notations.

JE: : float
BE: : float

Specifies the distance that the sound can be heard. If not specified, defaults to 1. For values less than 1, the volume diminishes. For values greater than 1, the sound does not actually grow louder, but its audible range (a 16-block radius at 1) is multiplied by volume. There is always a gradual falloff to silence based on distance from the center of the sphere. For values equal to or less than 0, no player can hear the sound.
Must be a Single-precision floating-point format number. In Java Edition, it must be greater than or equal to 0.0.

JE: : float
BE: : float

Specifies the pitch of the sound. If not specified, defaults to 1.
Must be a Single-precision floating-point format number. In Java Edition, it must be between 0.0 and 2.0 (inclusive).
In Java Edition, values less than 0.5 are equivalent to 0.5. Values lower than 1 lower the pitch and increase the duration; values greater than 1 raise the pitch and reduce the duration. The pitch value is a multiplier applied to the frequency, so if a value from 0.5 to 1 is doubled, the pitch goes an octave higher. (See Note block § Usage for converting other intervals to pitch values, but be aware that 1 isn't F♯ for all sound effects.)
In Bedrock Edition, only values between 0 and 256 work. Values above 256 are equivalent to the default value; values less than or equal to 0 makes the sound inaudible.[more information needed]

JE: : float
BE: : float

Specifies the volume for targets outside the sound's normal audible sphere. If a target is outside the normal sphere, the sound is instead centered some short distance (two blocks away) from the target, and this argument determines its volume. If not greater than 0, targets outside the normal audible sphere cannot hear the sound.
If not specified, defaults to 0.0.
Must be a Single-precision floating-point format number. In Java Edition, it must be between 0.0 and 1.0 (inclusive).

Result[]

CommandTriggerJava EditionBedrock Edition
anythe arguments are not specified correctly Unparseable Failed
or fails to resolve to one or more online players Failed
nobody can hear the sound ( or is not greater than 0.0, while all the targets are outside the normal audible sphere)
one of the specified players cannot hear the sound[needs testing] N/A
On successPlays a sound for the targeted player(s).

Output[]

CommandEditionSituationSuccess Count
anyJava EditionOn fail000
On success11the number of players who can hear the sound
Bedrock EditionOn fail0N/AN/A
On successthe number of targeted playersN/AN/A

History[]

See also[]

Sours: https://minecraft.fandom.com/wiki/Commands/playsound

This is a full list of all minecraft 1.9+ sounds that can be played by using the /playsound command. Here's how it is written:

/playsound [sound name] [source] [player] [x] [y] [z] [volume] [pitch] [minimum volume]

[sound name] = Insert here a sound from the list

[player] = Write the name of the player that should hear the sound. You can insert selectors as well. @p affects the nearest player, @a affects all the players, @r affects a random player.

[source] = Specifies from which sound option the sound can be heard. Example: If your music is turned off and you select "music" as a source, the sound cannot be heard because the MUSIC option is turned off. If you have your "blocks" sound option to 80% (or any %) and select "blocks" as source, then the sound can be heard. This selector is useful when for example you want to make a player hear a minecraft music. Usually most of players turn the minecraft music off but if you play a "music" sound with the "blocks" source then the music will be heard because the player is most likely having the "blocks" sounds on.

[x] [y] [z]  = Specifies the position to play the sounds from. You can use tildes (~ ~ ~) to specify a position relative to the target.

[volume] = Specifies the distance that the sound can be heard. Insert a number between 0.0 and 10.0

[pitch] = This affects how fast or slow the sound will be played. Insert a number between 0.0 and 2.0

[minimum volume] = Specifies the volume for targets outside the sound's normal audible sphere. Insert a number between 0.0 and 1.0

​For more info visit the official minecraft wiki page.​

Here's how a playsound command looks: /playsound block.chest.open master @a ~ ~ ~ 10 1​

In 1.9.3 and newer versions you can use the /stopsound command to choose which specific sounds should be stopped from playing:

/stopsound [player] [source] [sound]

Here's how a stopsound command looks like: /stopsound @a master block.chest.open

Sound list last updated for Minecraft Java 1.15.2.

​What has changed? Music discs' sound name prefix changed from "record." to "music_disc.". Example: OLD SOUND NAME= record.chirp, NEW SOUND NAME= music_disc.chirp

Sours: http://www.theredengineer.com/1.9-playsound-list.html
  1. Apple valley utah hotels
  2. Polaris atv 2016
  3. Funny man meme
  4. Black saltwater trolling motor
Sound Name (for /playsound)Category ambient.weather.thunderweather ambient.weather.lightning.impactweather ambient.weather.rainweather beacon.activateblock beacon.ambientblock beacon.deactivateblock beacon.powerblock block.lantern.breakblock block.lantern.fallblock block.lantern.hitblock block.lantern.placeblock block.lantern.stepblock block.bamboo.breakblock block.bamboo.fallblock block.bamboo.hitblock block.bamboo.placeblock block.bamboo.stepblock block.bamboo_sapling.placeblock block.bamboo_sapling.breakblock block.campfire.crackleblock block.barrel.close– block.barrel.open– block.campfire.crackleblock block.barrel.close– block.barrel.open– block.false_permissionsblock block.end_portal.spawn– block.end_portal_frame.fill– block.itemframe.add_itemblock block.itemframe.breakblock block.itemframe.placeblock block.itemframe.remove_itemblock block.itemframe.rotate_itemblock block.chorusflower.deathblock block.chorusflower.growblock block.composter.fillblock block.composter.fill_successblock block.composter.emptyblock block.composter.readyblock block.loom.useblock ui.loom.take_resultui ui.cartography_table.take_resultui ui.loom.select_patternui block.stonecutter.useblock ui.stonecutter.take_resultui block.cartography_table.useblock block.grindstone.useblock block.turtle_egg.dropblock block.turtle_egg.breakblock block.turtle_egg.crackblock block.scaffolding.break– block.scaffolding.fall– block.scaffolding.hit– block.scaffolding.place– block.scaffolding.step– block.scaffolding.climbblock block.sweet_berry_bush.breakblock block.sweet_berry_bush.placeblock block.sweet_berry_bush.hurtblock block.sweet_berry_bush.pickblock bucket.empty_lavabucket bucket.empty_waterbucket bucket.fill_lavabucket bucket.fill_waterbucket bucket.fill_fishbucket bucket.empty_fishbucket bottle.dragonbreathbottle cauldron.explodeblock cauldron.dyearmorblock cauldron.cleanarmorblock cauldron.cleanbannerblock cauldron.fillpotionblock cauldron.takepotionblock cauldron.fillwaterblock cauldron.takewaterblock cauldron.adddyeblock conduit.activateblock conduit.ambientblock conduit.attackblock conduit.deactivateblock conduit.shortblock crossbow.loading.startneutral crossbow.loading.middleneutral crossbow.loading.endneutral crossbow.shootneutral crossbow.quick_charge.startneutral crossbow.quick_charge.middleneutral crossbow.quick_charge.endneutral damage.fallbigplayer damage.fallsmallplayer elytra.loopneutral game.player.attack.nodamage– game.player.attack.strong– game.player.hurtplayer game.player.dieplayer dig.clothblock dig.grassblock dig.gravelblock dig.sandblock dig.snowblock dig.stoneblock dig.woodblock tile.piston.inblock tile.piston.outblock fire.fireblock fire.igniteblock leashknot.breakblock leashknot.placeblock firework.blast– firework.large_blast– firework.launch– firework.shoot– firework.twinkle– armor.equip_chainneutral armor.equip_diamondneutral armor.equip_genericneutral armor.equip_goldneutral armor.equip_ironneutral armor.equip_leatherneutral liquid.lavablock liquid.lavapopblock liquid.waterblock bubble.popblock bubble.upblock bubble.upinside– bubble.downblock bubble.downinside– minecart.baseneutral minecart.insideneutral block.furnace.litneutral block.blastfurnace.fire_crackle– block.smoker.smoke– mob.agent.spawnneutral mob.armor_stand.breakneutral mob.armor_stand.hitneutral mob.armor_stand.landneutral mob.armor_stand.placeneutral mob.bat.deathneutral mob.bat.hurtneutral mob.bat.idleneutral mob.bat.takeoffneutral mob.blaze.breathehostile mob.blaze.deathhostile mob.blaze.hithostile mob.blaze.shoot– mob.chicken.hurtneutral mob.chicken.plopneutral mob.chicken.sayneutral mob.chicken.stepneutral mob.cow.hurtneutral mob.cow.sayneutral mob.cow.stepneutral mob.cow.milkneutral mob.creeper.deathhostile mob.creeper.sayhostile mob.dolphin.idle_water– mob.dolphin.attack– mob.dolphin.blowhole– mob.dolphin.death– mob.dolphin.eat– mob.dolphin.hurt– mob.dolphin.idle– mob.dolphin.jump– mob.dolphin.play– mob.dolphin.splash– mob.dolphin.swim– mob.drowned.say_water– mob.drowned.death_water– mob.drowned.hurt_water– mob.drowned.say– mob.drowned.death– mob.drowned.hurt– mob.drowned.shoot– mob.drowned.step– mob.drowned.swim– entity.zombie.converted_to_drowned– mob.endermen.deathhostile mob.endermen.hithostile mob.endermen.idlehostile mob.endermen.portalhostile mob.endermen.screamhostile mob.endermen.starehostile mob.enderdragon.deathhostile mob.enderdragon.hithostile mob.enderdragon.flapneutral mob.enderdragon.growlhostile mob.fox.ambientneutral mob.fox.hurtneutral mob.fox.deathneutral mob.fox.aggrohostile mob.fox.sniffneutral mob.fox.bitehostile mob.fox.eatneutral mob.fox.screechneutral mob.fox.sleepneutral mob.fox.spitneutral mob.ghast.affectionate_scream
(min_distance = 100)hostile mob.ghast.charge
(min_distance = 100)hostile mob.ghast.death
(min_distance = 100)hostile mob.ghast.fireballhostile mob.ghast.moan
(min_distance = 100)hostile mob.ghast.scream
(min_distance = 100)hostile mob.guardian.ambienthostile mob.guardian.attack_loophostile mob.elderguardian.cursehostile mob.elderguardian.deathhostile mob.elderguardian.hithostile mob.elderguardian.idlehostile mob.guardian.flophostile mob.guardian.deathhostile mob.guardian.hithostile mob.guardian.land_deathhostile mob.guardian.land_hithostile mob.guardian.land_idlehostile mob.fish.flopneutral mob.fish.hurtneutral mob.fish.stepneutral mob.llama.angryneutral mob.llama.deathneutral mob.llama.idleneutral mob.llama.spitneutral mob.llama.hurt– mob.llama.eat– mob.llama.step– mob.llama.swagneutral mob.horse.angryneutral mob.horse.armorneutral mob.horse.breatheneutral mob.horse.deathneutral mob.horse.donkey.angryneutral mob.horse.donkey.deathneutral mob.horse.donkey.hitneutral mob.horse.donkey.idleneutral mob.horse.eat– mob.horse.gallopneutral mob.horse.hitneutral mob.horse.idleneutral mob.horse.jumpneutral mob.horse.landneutral mob.horse.leatherneutral mob.horse.skeleton.deathneutral mob.horse.skeleton.hitneutral mob.horse.skeleton.idleneutral mob.horse.softneutral mob.horse.woodneutral mob.horse.zombie.deathneutral mob.horse.zombie.hitneutral mob.horse.zombie.idleneutral mob.husk.ambient– mob.husk.death– mob.husk.hurt– mob.husk.step– mob.ravager.ambient– mob.ravager.bite– mob.ravager.celebrate– mob.ravager.death– mob.ravager.hurt– mob.ravager.roar– mob.ravager.step– mob.ravager.stun– mob.irongolem.throwhostile mob.irongolem.deathhostile mob.irongolem.hithostile mob.irongolem.walkhostile mob.shulker.ambientneutral mob.shulker.closeneutral mob.shulker.deathneutral mob.shulker.close.hurtneutral mob.shulker.hurtneutral mob.shulker.openneutral mob.shulker.shootneutral mob.shulker.teleportneutral mob.shulker.bullet.hitneutral mob.magmacube.bighostile mob.magmacube.jumphostile mob.magmacube.smallhostile mob.mooshroom.convertneutral mob.mooshroom.eatneutral mob.mooshroom.suspicious_milkneutral mob.parrot.idleneutral mob.parrot.hurtneutral mob.parrot.deathneutral mob.parrot.stepneutral mob.parrot.eatneutral mob.parrot.flyneutral mob.phantom.bitehostile mob.phantom.deathhostile mob.phantom.hurthostile mob.phantom.idlehostile mob.phantom.swoophostile mob.pig.deathneutral mob.pig.boostneutral mob.pig.sayneutral mob.pig.stepneutral mob.pillager.celebrate– mob.pillager.deathneutral mob.pillager.hurtneutral mob.pillager.idleneutral mob.rabbit.hurtneutral mob.rabbit.idleneutral mob.rabbit.hopneutral mob.rabbit.deathneutral mob.sheep.sayneutral mob.sheep.shearneutral mob.sheep.stepneutral mob.silverfish.hithostile mob.silverfish.killhostile mob.silverfish.sayhostile mob.silverfish.stephostile mob.endermite.hithostile mob.endermite.killhostile mob.endermite.sayhostile mob.endermite.stephostile mob.skeleton.deathhostile mob.skeleton.hurthostile mob.skeleton.sayhostile mob.skeleton.stephostile mob.slime.bighostile mob.slime.smallhostile mob.slime.attack– mob.slime.death– mob.slime.hurt– mob.slime.jump– mob.slime.squish– mob.snowgolem.death– mob.snowgolem.hurt– mob.snowgolem.shoot– mob.spider.deathhostile mob.spider.sayhostile mob.spider.stephostile mob.squid.ambientneutral mob.squid.deathneutral mob.squid.hurtneutral mob.turtle.ambientneutral mob.turtle_baby.bornneutral mob.turtle.deathneutral mob.turtle_baby.deathneutral mob.turtle.hurtneutral mob.turtle_baby.hurtneutral mob.turtle.step– mob.turtle_baby.step– mob.turtle.swim– mob.stray.ambient– mob.stray.death– mob.stray.hurt– mob.stray.step– mob.villager.deathneutral mob.villager.haggleneutral mob.villager.hitneutral mob.villager.idleneutral mob.villager.noneutral mob.villager.yesneutral mob.vindicator.celebrate– mob.vindicator.deathhostile mob.vindicator.hurthostile mob.vindicator.idleneutral mob.evocation_fangs.attackhostile mob.evocation_illager.ambienthostile mob.evocation_illager.cast_spellhostile mob.evocation_illager.celebrate– mob.evocation_illager.deathhostile mob.evocation_illager.hurthostile mob.evocation_illager.prepare_attackhostile mob.evocation_illager.prepare_summonhostile mob.evocation_illager.prepare_wololohostile mob.vex.ambienthostile mob.vex.deathhostile mob.vex.hurthostile mob.vex.chargehostile item.book.page_turn– item.book.put– block.bell.hit– item.trident.hit_ground– item.trident.hit– item.trident.return– item.trident.riptide_1– item.trident.riptide_2– item.trident.riptide_3– item.trident.throw– item.trident.thunder– item.shield.block– mob.wanderingtrader.idle– mob.wanderingtrader.death– mob.wanderingtrader.disappeared– mob.wanderingtrader.drink_milk– mob.wanderingtrader.drink_potion– mob.wanderingtrader.haggle– mob.wanderingtrader.yes– mob.wanderingtrader.no– mob.wanderingtrader.hurt– mob.wanderingtrader.reappeared– mob.witch.ambient– mob.witch.celebrate– mob.witch.death– mob.witch.hurt– mob.witch.drink– mob.witch.throw– mob.wither.ambient– mob.wither.break_block– mob.wither.death– mob.wither.hurt– mob.wither.shoot– mob.wither.spawn– mob.wolf.barkneutral mob.wolf.deathneutral mob.wolf.growlneutral mob.wolf.hurtneutral mob.wolf.pantingneutral mob.wolf.shakeneutral mob.wolf.stepneutral mob.wolf.whineneutral mob.ocelot.idleneutral mob.ocelot.deathneutral mob.cat.eatneutral mob.cat.hissneutral mob.cat.hitneutral mob.cat.meowneutral mob.cat.begneutral mob.cat.straymeowneutral mob.cat.purrneutral mob.cat.purreowneutral mob.polarbear_baby.idleneutral mob.polarbear.idleneutral mob.polarbear.stepneutral mob.polarbear.warninghostile mob.polarbear.hurthostile mob.polarbear.deathhostile mob.panda_baby.idle, pitch = 1.5neutral mob.panda.idleneutral mob.panda.idle.aggressiveneutral mob.panda.idle.worriedneutral mob.panda.stepneutral mob.panda.presneeze– mob.panda.sneeze– mob.panda.hurthostile mob.panda.deathhostile mob.panda.bitehostile mob.panda.eatneutral mob.panda.cant_breedneutral mob.zombie.deathhostile mob.zombie.hurthostile mob.zombie.remedyhostile mob.zombie.unfecthostile mob.zombie.sayhostile mob.zombie.stephostile mob.zombie.woodhostile mob.zombie.woodbreakhostile mob.zombiepig.zpighostile mob.zombiepig.zpigangryhostile mob.zombiepig.zpigdeathhostile mob.zombiepig.zpighurthostile mob.zombie_villager.say– mob.zombie_villager.death– mob.zombie_villager.hurt– note.banjorecord note.bassrecord note.bassattackrecord note.bdrecord note.bellrecord note.bitrecord note.cow_bellrecord note.didgeridoorecord note.fluterecord note.guitarrecord note.harprecord note.hatrecord note.chimerecord note.iron_xylophonerecord note.plingrecord note.snarerecord note.xylophonerecord portal.portalblock portal.travelui portal.triggerui random.anvil_breakblock random.anvil_landblock random.anvil_useblock random.bowneutral random.bowhitneutral random.breakplayer random.burpplayer random.chestclosedblock random.chestopenblock random.shulkerboxclosedblock random.shulkerboxopenblock random.enderchestopenblock random.enderchestclosedblock random.potion.brewedblock random.clickui random.door_closeblock random.door_openblock random.drinkplayer random.drink_honeyplayer random.eatplayer random.explodeblock random.fizzblock random.fuseblock random.glassblock random.levelupplayer random.orbplayer random.popplayer random.pop2player random.screenshotui random.splashplayer random.swimplayer random.hurtplayer random.toastui random.totemplayer camera.take_pictureplayer use.ladderneutral hit.ladderneutral fall.ladderneutral step.ladderneutral use.clothneutral hit.clothneutral fall.clothneutral step.clothneutral use.grassneutral hit.grassneutral fall.grassneutral step.grassneutral use.gravelneutral hit.gravelneutral fall.gravelneutral step.gravelneutral use.sandneutral hit.sandneutral fall.sandneutral step.sandneutral use.slimeneutral hit.slimeneutral fall.slimeneutral step.slimeneutral use.snowneutral hit.snowneutral fall.snowneutral step.snowneutral use.stoneneutral hit.stoneneutral fall.stoneneutral fall.eggneutral step.stoneneutral use.woodneutral hit.woodneutral fall.woodneutral step.woodneutral jump.clothneutral jump.grassneutral jump.gravelneutral jump.sandneutral jump.snowneutral jump.stoneneutral jump.woodneutral jump.slimeneutral land.clothneutral land.grassneutral land.gravelneutral land.sandneutral land.snowneutral land.stoneneutral land.woodneutral land.slimeneutral vr.stutterturnplayer record.13
(max_distance = 64)– record.cat
(max_distance = 64)– record.blocks
(max_distance = 64)– record.chirp
(max_distance = 64)– record.far
(max_distance = 64)– record.mall
(max_distance = 64)– record.mellohi
(max_distance = 64)– record.stal
(max_distance = 64)– record.strad
(max_distance = 64)– record.ward
(max_distance = 64)– record.11
(max_distance = 64)– record.wait
(max_distance = 64)– raid.horn
(max_distance = 128)neutral music.menumusic music.gamemusic music.game.creativemusic music.game.endmusic music.game.endbossmusic music.game.nethermusic music.game.creditsmusic mob.bee.aggressive
(max_distance = 8)neutral mob.bee.deathneutral mob.bee.hurtneutral mob.bee.loop
(max_distance = 6)neutral mob.bee.pollinate
(max_distance = 12)neutral mob.bee.stingneutral block.beehive.enter
(max_distance = 14)block block.beehive.exit
(max_distance = 14)block block.beehive.shearblock block.beehive.work
(max_distance = 12)block block.beehive.drip
(max_distance = 8)block
Sours: https://cimapminecraft.com/tutorials/minecraft-playsound-list

The last thing Natasha wore were high-heeled shoes. Far from being tall, she always wanted to look taller in the eyes of others. After combing her hair and applying makeup, Natasha took one last look at herself in the mirror.

Command minecraft playsound

Yes, and Garik himself was a very handsome young man, enjoyed great success with women, but he himself was the faithful husband of the last bitch. He lay down on his side, as Pasha said, holding his stomach with his hand, which began to spasm again. Pasha took a cream from the bedside table and smeared it liberally on his index finger. Then he went to Garik, parted his round buttocks and put a finger to his anus.

- "What are you doing ?, completely surprised Garik exclaimed.

Minecraft PE Horror Sound (command block)

Tense up, and in none. After lengthy persuasion, the brother could not resist, removed from- under her one of his knees, put her hips on the other and squeezed her legs with his. He put it, in general, with the letter G. Not a damn thing, the angle is not the same, but at least it's easier. Then he put one hand on her back, just above the booty, and dunk the second one in the water in a basin.

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