Battlebots 2020 episode 3

Battlebots 2020 episode 3 DEFAULT

Alrighty, welcome to fight night 3 of season 5! The first two shows were heavy on brutal action and light on judges decisions. That’s not the case the time. Will it be “Duck was robbed” redux? You’ll just have to read on and find out.

Fight 1: Copperhead v. Gigabyte

Zach Goff’s Copperhead is probably the closest thing the fans will get to seeing Minotaur this year. It’s a 2-wheel drum spinner that hits hard enough to, well, we’ll get to that. John Mladenik’s Gigabyte is the Mother of All Full Body Spinners, a big, inverted wok with lots of bits mounted on the sides to smack you with. The only prediction I made for this one was that it wasn’t going to the judges.

It didn’t go to the judges.

Copperhead looks much the same, but the motor is definitely more impressive even if it doesn’t make the hornet-swarm buzz of Minotaur. The two bots spun up quickly and met in the middle of the arena. The self-righting bar on Gigabyte popped off almost immediately, apparently affecting their driving and allowing Copperhead to back them into a corner. A full-body spinner does not want to be backed into a corner.

The next few seconds were marked primarily by Gigabyte bouncing off the sides of the arena. Copperhead had some time to spin up and hit Gigabyte hard enough to remote the shell from the body. My guess is that the self-righting bar was probably structurally important because that really shouldn’t have happened. The Copperhead folks were nice enough not to clobber Gigabytes exposed innards ad the judge counted the decapitated bot out.

Winner: Copperhead (Knockout)

Fight 2: SubZero v. JackPot

Logan Davis is at the helm of Team SubZero this year. It’s a flipper that is best known for being able to take absurd amounts of damage as opposed to dealing it out. JackPot, driven by Jeff Waters, is a four wheel vertical spinner with two unusually large bars making it a sort of mini-HUGE. Interesting.

The bots came out and met head on, with SubZero getting under JackPot and driving it around the arena. It seemed like a good time to use that flipper, but it never fired for some reason. JackPot was struggling to move in any meaningful way and couldn’t do a lot with the weapon except when it was riding on top of SubZero and whacking the top of the bot.

It would have been interesting to see this one go three minutes to see how the judges would have called it, as SubZero was in complete control of the match but the primary weapon wasn’t work (note: this is foreshadowing). Eventually, SubZero’s motor gave out or it got hung up on an obstacle (it was hard to tell which) and it just stopped moving, giving JackPot the win in its first fight.

Winner: JackPot (Knockout)

Fight 3: Gemini v. Uppercut

Oh, Gemini. Ace Shelander’s multi-bot, a pair of 125 lb. bar spinners, looks good on paper but it’s had serious problems in the arena. Alex Hattori’s Uppercut debuted last year and had a shockingly good run for a new bot. It’s an unusual vertical spinner, with a single “fist” and a counterweight, so there’s only one “side” to the weapon and, of course, it hits up instead of down.

There’s no way I can make this recap a longer one. Gemini split to try to flank Uppercut, but Uppercut just went after the left bot and punted it twenty feet across the arena and over the wall. It turned, faced the other bot, and split it in two with one hit. Game over. After the match, Chris Rose asked Hattori about the fight and he just grinned and said “My bot is fun.” Yeah, it sure is.

Winner: Uppercut (Knockout)

Fight 4: Rotator v. BETA

Victor Soto’s Rotator is a contender for the Giant Nut. It’s a well-armored bot that can mount weapons on either end and Victor is a fantastic driver, as he showed when he dismantled Tombstone last year. This is the first time we’ve seen John Reid’s BETA in a while. It’s the apex hammer bot, really hard to hurt, and it can actually cause a little damage with the hammer (which, for a hammer bot, is really impressive).

The bots came out of the gate quickly and BETA just started pushing Rotator around. BETA had a huge armored wedge on it and Rotator couldn’t do a thing about. BETA just drove around shoving Rotator into the wall over and over. On the other hand, Rotator had a top-mounted disc spinner and the idea was that if the hammer hit it, the hammer would take more damage than their bot. The BETA folks agreed, and never fired the weapon.

So, it was essentially a wedge bot pushing around a spinner that couldn’t do anything about it. Eventually, BETA shoved Rotator into a corner and the the spinner bot bounced off the wall and into BETA’s hammer, knocking the head of the hammer off. That was literally the only big “hit” of the fight and BETA immediately resumed shoving Rotator around.

This one went to the judges and it was…not a popular decision. The judges split 2-1 in favor of BETA. I won’t get too deeply into Battlebots lore here, but, in order to discourage wedge bots, the scoring rules are heavily weighted in favor of bots that use their primary weapon. You can get 5 points for doing damage with your weapon, 3 points for aggression (and aggression with the weapon is favored), and 3 points for control of the match.

Was this the correct decision? I think so, but it was tight. The only damage that was done was one hit by Rotator when it was bouncing around and on one wheel, and the rules state that the only damage that counts is damage inflicted by “…deliberate, controlled action,” and it would be a real stretch to say that was the case. On the other hand, BETA absolutely dominated the other two categories. Rotator might as well have been immobile for how easily BETA pushed it around. This wasn’t DUCK v. Bombshell part 2: Bombshell landed some massive hits with its weapon.

The result also passes the eyeball test: Watching that fight, there was only one bot in it. Team Rotator reacted to their one hit like that hit would guarantee a judges decision and a lot of people agreed with that take. Is getting knocked around for three minutes but getting in one hit enough to win the fight? Should it be enough to win the fight? I don’t know. But, to my eyes, the better bot won.



American robot combat television series

For the current season, see BattleBots (season 10).

BattleBots (logo: BB)[NB 1] is an Americanrobot combattelevision series. The show was an adaptation of the British show Robot Wars, in which competitors design and operate remote-controlled armed and armored machines designed to fight in an arena combat elimination tournament. For five seasons, BattleBots aired on the American Comedy Central and was hosted by Bil Dwyer, Sean Salisbury, and Tim Green. Comedy Central's first season premiered on August 23, 2000, and its fifth and last season ended on December 21, 2002. The show was in hiatus until it was revived on ABC in 2015.

A six-episode revival series premiered on ABC on June 21, 2015, to generally favorable reviews and ratings. Additionally, ABC renewed BattleBots for a seventh season, which premiered on June 23, 2016.

In February 2018, Discovery Channel and Science picked up the show for an eighth season, which premiered on May 11, 2018.[1] A ninth season of BattleBots premiered on Discovery Channel on June 7, 2019,[2] and the tenth season premiered on December 3, 2020.[3]

On December 3, 2020, it was announced that a spin-off titled BattleBots: Bounty Hunters would be produced, which premiered on January 4, 2021 on Discovery+.[4][5]


BattleBots is an offshoot of the original version Robot Wars, the brainchild of Marc Thorpe. Robot Wars had financial backing from e communications, a New York record company. The Thorpe partnership broke up in 1997, starting many years of legal wrangling between Thorpe and Profile Records (the former Sm:)e-communications). Profile licensed Robot Wars to a UK production company and Robot Wars ran for seven years as a popular television program in the UK, before being revived for 2016.

The robot builders left behind in San Francisco formed BattleBots, Inc. and began a series of competitions. The first was held in Long Beach, California in August 1999 and streamed online, attracting 40,000 streams. Lenny Stucker, a television producer known for his work on telecasts of professional boxing, was in attendance and showed interest in being involved with BattleBots—believing the concept of robot combat was "hip" and have shown an interest in technology. Stucker made changes to the competition's format and presentation to make it more suitable for television, including elements reminiscent of boxing (such as a red and blue corner) and shifting to a single-elimination format. The creators tried selling the competition as a television series to networks such as CBS, NBC, HBO, and Showtime—but they failed to understand the concept of the program or take it seriously. A second event was held as a pay-per-view in Las Vegas in 1999, the PPV was in turn, used as a pilot to pitch the show again, with a higher rate of success.[6]

Among the networks interested was Comedy Central, who ultimately picked up the program. Debbie Liebling, the network's Senior Vice President of original programming and development, felt that the concept would appeal to the network's young adult demographic, explaining that "it was really funny and really nerdy. The Internet was not a big thing yet, so the nerd culture wasn't so celebrated. It was sports for the nerdy person, I guess."[6] Co-creator Greg Munson viewed the deal as a double-edged sword; it gave BattleBots an outlet and a larger budget, but the network insisted on the addition of comedic aspects to BattleBots as a program, such as sketches involving contestants. However, the competition itself was not affected by this mandate; Liebling described the final product as being "a parody of a sports show without being a parody". Munson lamented that the network had also ignored his suggestion for the co-host role to be filled by "attractive geek girls" with sufficient knowledge to speak with builders, having elected to "[keep] throwing bigger and better hot babes at it", such as Carmen Electra.[6]

Despite this, viewership and awareness of BattleBots grew progressively over time; contestants Christian Carlberg and Lisa Winter were invited to appear on The Tonight Show with Jay Leno, BattleBots beat South Park as Comedy Central's highest-rated program for a period during Season 3, competitor interest grew and licensing deals also emerged.[6] The success of BattleBots, however, resulted in competition from other broadcasters; TLC introduced a competing program, Robotica, while other channels imported episodes of the British Robot Wars series.[6] By 2002, the program had begun to face further difficulties; Munson felt that the bouts had become "homogenized" because the participants had "perfected" the sport of robot fighting, leading to a lack of innovation in robot designs and strategies.[6] Furthermore, BattleBots had sued Anheuser-Busch and its advertising agency for producing and airing a commercial during Super Bowl XXXVII that parodied the program and featured a robot greatly resembling one from BattleBots (this lawsuit, however, was dismissed in 2004, after a judge ruled that the ad was a parody protected by fair use).[7] In September 2002, Comedy Central cancelled BattleBots after its fifth season, BattleBots 5.0. Viacom acquired full control of the network in April 2003;[6][8] Stucker believed that Comedy Central had become "tired" of the program, and Roski stated that Viacom had wanted to shift Comedy Central back towards traditional comedy programming.[6]

In December 2014, ABC announced that it had picked up a six-episode revival of BattleBots, produced by Whalerock Industries, to premiere in June 2015. Roski and Munson served as executive producers, joined by Lloyd Braun.[9] The revival drew an average viewership of 5.4 million in its Sunday-night timeslot, with a 1.9 share in the 18-49 demographic. In November 2015, ABC announced that it had renewed the BattleBots revival for a second season, which expanded the competition to a 56-team field.[10][11]

After ABC declined to renew the revival for a third season, the series was picked up by Discovery Channel and sister network Science.[12] On April 18, 2018, Discovery and Science Channel announced that a new season would begin on Friday, May 11, 2018, at 8:00 p.m. ET/PT on Discovery Channel and Wednesday, May 16, 2018, at 9:00 p.m. ET/PT on Science Channel.[13] The announcement reported that amongst the returning bots would be favorites Tombstone, Minotaur, Chomp, Witch Doctor, Bronco, Bombshell, Bite Force, and Yeti. Chris Rose and Kenny Florian return to call the action, provide background information about the bots and teams, and offer commentary. Jessica Chobot served again as the sideline reporter. Faruq Tauheed returned as the ring announcer. BattleBots was then brought back for another season on June 5, 2019, on Discovery and Science Channel. Chris Rose and Kenny Florian returned as hosts with a new sideline reporter, Jenny Taft, interviewing all of the BattleBots competitors in the workshop. A tenth season was set to premiere on Discovery on May 15, 2020; however, due to the ongoing coronavirus pandemic, it was pushed to December 3, 2020. Filming began on October 10 and ended on October 21.[14]


For the first five seasons, BattleBots was hosted by Bil Dwyer, Sean Salisbury, and Tim Green. Correspondents included former Baywatch actresses Donna D'Errico, Carmen Electra, and Traci Bingham, former Playboy PlaymateHeidi Mark, comedian Arj Barker and identical twins Randy and Jason Sklar. Bill Nye was the show's "technical expert". The show's match announcer was longtime boxing ring announcer Mark Beiro.

The 2015 edition was hosted by Molly McGrath, with Chris Rose and former UFC fighter Kenny Florian as commentators. The battle arena announcer was Faruq Tauheed, and Alison Haislip conducted interviews on the sidelines and behind the scenes. The judges were engineer and NASA astronaut Leland Melvin, Nerdist News anchor Jessica Chobot and visual effects artist Fon Davis.

For the 2016 season, Samantha Ponder was added as host, replacing Molly McGrath. The returning judges were Fon Davis, Jessica Chobot, and Leland Melvin, as well as celebrity guest judges actor Clark Gregg, MythBusters host and former Battlebots builder Adam Savage, NFLtightendVernon Davis, and YouTube star Michael Stevens a.k.a. Vsauce.

For the 2018 season, Rose, Florian, and Tauheed all returned in their roles, with Rose and Florian taking over as the primary hosts of the show. Chobot and Haislip switched their roles, with Chobot becoming the new sideline reporter and Haislip one of the rotating judges.[15] Other judges include former Battlebots competitors Lisa Winter, Derek Young, Grant Imahara and Mark Setrakian.[15]

For the 2019 season, Chobot was replaced with Jenny Taft as a sideline reporter, and the judging panel was fixed to Winter, Young, and former competitor Jason Bardis instead of rotating as it had done in previous seasons.

For the 2020 season, former builder Peter Abrahamson was added as a ringside "bot whisperer" who provided technical details and in-depth analysis of matchups, robots, and damage.

  • Jamie Hyneman and Adam Savage (creators of heavyweight Blendo), and Grant Imahara (creator of middleweight Deadblow) of Discovery Channel's MythBusters are former competitors. Deadblow sometimes appeared as a "guest MythBuster", assisting Grant with various experiments including "Driving In The Dark".
  • Will Wright, the creator of SimCity and other Sim games, as well as Spore, was a long-time contestant. He competed with middleweight Chiabot in Seasons 1 - 5, multibot RACC along with Mike Winter in Long Beach 1999, and lightweight The Aggressive Polygon in Season 1. His daughter Cassidy competed with middleweight Misty the WonderBot in Seasons 4 - 5.
  • Michael Loren Mauldin, founder of Lycos, entered multiple bots over the series, competing with Team Toad.
  • One of the founders of BattleBots, Trey Roski, is the son of Edward Roski Jr., one of the owners of the STAPLES Center sports arena in Los Angeles.
  • Jay Leno appeared with a novelty BattleBot, Chinkilla – a lift type robot, Chinkilla did not comply with the competition rules and only competed in special exhibition matches at BattleBots events.
  • Mark Setrakian, builder/creator of the fighting robots and control suits used on Robot Combat League, is known for his visually appealing robots such as Mechadon and Snake. He has also worked on control technology used for films like Men In Black, The Grinch, and Hellboy. Whilst Setrakian did not compete in the ABC revival series, he built Axis, a claw-like podium that rotated the Giant Nut on top of it while it was on display.
  • Gary Coleman, in promotion with, joined Jim Smentowski on Team Nightmare for BattleBots Season 5.
  • Dan Barry, retired NASAastronaut and Survivor: Panama contestant, competed in BattleBots Season 7 with Black Ice.
  • Andrew Norton worked on the show from its first event until season 4 as a member of the technical and arena safety crew, while simultaneously holding the UK Robot Wars Middleweight title.


Weight classes[edit]

Robots at BattleBots tournaments were separated into four weight classes in seasons 1–5. The weight limits increased slightly over time. At the final tournaments the classes were:

  • Lightweight – 60 pounds (27 kilograms)
  • Middleweight – 120 pounds (54 kilograms)
  • Heavyweight – 220 pounds (100 kilograms)
  • Superheavyweight – 340 pounds (154 kilograms)

"Walking" robots ("StompBots") propelled by means other than wheels were initially given a 50% weight bonus. The rules changed following the victory of a heavyweight StompBot (Son of Whyachi) at BattleBots 3.0. For BattleBots 4.0 and beyond only a 20% weight bonus was given to walkers and the technical rules specified that walking mechanisms do not use cam operated walking mechanisms as they were functionally too similar to wheel operation. Since the rules change, walking robots have entered the competition, but none has achieved any success beyond preliminary rounds. As of 2020, true walkers are given a 100% weight bonus (like in the case of Chomp, which weights 500 pounds).

Starting in season 6, there were no longer separate weight classes while the weight limit for heavyweights was increased from 220 to 250 pounds.


Matches are three minutes long. During a match, two robots do their best to destroy or disable each other using whatever means available. The match begins with a series of lights that flash from yellow to green. The original Comedy Central version used a standard Christmas tree as seen in the sport of drag racing; the ABC revival uses just one box of lights that flash yellow three times, and then flash green.

There are only two events that cause the match to be paused resulting in people entering the BattleBox. One is the event that the robots are stuck together and cannot separate or that both have simultaneously become immobilized. The other scenario is that one or both 'bots have caught on fire. In that case, the people entering the BattleBox are equipped with fire extinguishers.

If a robot is unable to move for ten seconds, because it is too badly damaged or it is stuck in some manner (e.g. ensnared in an arena-trap), it is declared knocked out. In the Comedy Central version, the driver could also call a "tap-out" to forfeit the match if his or her robot is about to be destroyed. This ends the match ten seconds later; the opposing driver is "asked" (but not instructed) not to attack during the ten-second count.

If both robots survive the three minutes, three judges distribute a total of 45 points (15 points a judge, 5 points per judge per category) over three categories. The robot with the higher score wins. The judging categories are Aggression, Strategy, and Damage. In Season 6 (June/July 2015), the judging categories were Aggression, Damage, Strategy, and Control. A robot who hangs back safely from its opponent will not get many Aggression points; one in there fighting the whole time, however, will. The Strategy category is about how well a robot exploits its opponent's weaknesses, protects its own, and handles the hazards. A robot driving over the kill saws will lose points here unless it had good reason to do so, while a robot that is able to attack its opponent's weak areas will gain points. The Damage category is for how much damage the bot can deal to its opponent while remaining intact itself.

At the end of the tournament, a series of 'rumbles' or 'melee rounds' is typically held in each weight class, allowing robots that survived the main tournament to fight in a 'free for all' in a 5-minute match. Occasionally there are too many robots for one rumble, and multiple rumbles are held with the top surviving bots competing in a final event. During the Season 5 Heavyweight rumble (the first rumble of that competition), a sheared-off robot part went through the Lexan arena roof and fell (harmlessly) into the audience. Because of this, the rest of the rumbles were canceled due to safety concerns.[16]


The BattleBox is a 48' x 48' square arena designed to protect the drivers, officials, and audience from flying debris and charging bots. It was originally designed by Pete Lampertson. As of the 2015 season, Pete was still overseeing the box with the help of Matt Neubauer. It has a steel floor and steel-framed walls and roof paneled with thick, bulletproof polycarbonate plastic. The teams bring their robots in through doorways, which are sealed after all humans have exited. The drivers control their machines from outside the sealed arena.

Arena booby-traps are intended to make fights more interesting and unpredictable and to reward drivers who can avoid the traps while pushing or carrying their opponent into them. Traps from the first five seasons include (and where noted, omitted for the later ABC/Discovery/Science Channel-shown seasons):

  • Pulverizers: Originally pneumatic powered standard sledgehammers that did minimal damage, the Pulverizers were first upgraded to 50-pound aluminum mallets for season 2, and were again upgraded to 150-pound mallets for season 3 and beyond, now with one near each corner. The pulverizers were capable of causing serious damage to the lighter weight class robots.
  • Spike Strips: The lower walls of the arena are lined with inward-pointing 6-inch long sharpened steel spikes. Pushing an opponent hard into a wall can sometimes lodge it in the spikes, immobilizing it.
  • Spinners: Large, rapidly spinning discs embedded in the arena floor, Not intended to damage a robot, but rather to interfere with navigation. The spinners could fling lighter class robots across the arena, but the impact on heavier robots was minimal. Omitted for the ABC/Discovery/Science Channel-shown seasons.
  • Kill Saws: Spinning circular saw saw-blades comprising eight twin-blade hazards, that rise out of slots in the arena floor that was originally under the control of "Pulverizer Pete". These carbide-tipped saw blades can damage a robot's tires or chassis. In later seasons, red 'throwing blades' were added to increase the chance of a bot being thrown across the arena.
  • Pistons: Introduced in Season 3, the Pistons are steel columns that raise and lower from the floor without warning. They can stop a charging robot or tip a slow-moving robot onto its side. The Pistons were removed for Seasons 4 and 5, and likewise omitted for the ABC/Discovery/Science Channel-shown seasons.
  • Ramrods: Sharpened steel spikes that rise up out of the arena floor in groups of six, serving either to lift a robot off the ground or damage vulnerable portions of the undercarriage. Omitted for the ABC/Discovery/Science Channel-shown seasons.
  • Hell Raisers: A pneumatic ram that can tilt up specific sections of the arena floor. The 15-degree tilt may become a launching ramp, or may abruptly block passage. The Hell Raisers were removed for Season 5 onwards, to allow more uncluttered room for the robots.
  • Screws: Introduced for season 3, these devices were a modification to the static spike strips. The screws were continually rotating augers placed horizontally along the edges of the arena floor. The Screws were intended to scrape up a bot, and possibly drag it closer to the Pulverizers due to the corkscrew design. Much like the Spinners, the Screws had a greater effect on the lighter weight classes—although their impact on all weight classes was small. For Season 5 onwards, the screws were upgraded with biting 'teeth' to better catch onto robots. Their rotation was also modified so that instead of 'pushing' in one direction, they converged in the center of themselves from opposite directions and created a 'V' that could damage or turn over robots.


Main article: List of BattleBots episodes

BattleBots: Bounty Hunters[edit]

Main article: BattleBots: Bounty Hunters

On December 3, 2020, it was announced that a spin-off titled BattleBots: Bounty Hunters was released. The streaming series premiered on January 4, 2021 on Discovery+.[4][5]

BattleBots: Bounty Hunters features veteran bots who have dominated all past challengers. For the first time ever, the series places a "bounty" on some of the heads of the 'most lethal, most destructive, and the most ruthless bots'. A group of the best builders step forward to defend their title. With six elite tournaments and $25,000 on the line, the newcomers only have one shot to take down a legendary bot.

See also[edit]

Wikimedia Commons has media related to BattleBots.


  1. ^ In season 10, the 2020-2021 TV season, the show introduced the "BB" logo


  1. ^Durkan, Deirdre (February 7, 2018). "'BattleBots' Revived on Discovery and Science Channels (Exclusive)". The Hollywood Reporter. Retrieved February 7, 2018.
  2. ^"BATTLEBOTS Returns For Second Season This June On Discovery". BroadwayWorld. BWW News Desk. May 20, 2019. Retrieved June 4, 2019.
  3. ^"The Ultimate Robot Combat Series, "BattleBots" Returns for an All-Out Battle Royale, Premiering December 3 on Discovery Channel". The Futon Critic. November 12, 2020.
  4. ^ ab"discovery+ Announces Exclusive Original Series Debuting in January 2021". The Futon Critic. December 3, 2020.
  5. ^ ab""BattleBots: Bounty Hunters" to Launch on Discovery+ with the Top Robot Competitors Smashing It Out". The Futon Critic. December 7, 2020.
  6. ^ abcdefgh"Robot Wars: An oral history of the birth and death of BattleBots". SBNation. Retrieved 29 June 2015.
  7. ^"Lawsuit Over Bud Light Ad Dismissed". Bloomberg News. Retrieved 29 June 2015.
  8. ^"Viacom buys Comedy Central". CNNMoney. CNN. Retrieved 29 June 2015.
  9. ^"At The "Intersection Of Design And Destruction," ABC Reignites "BattleBots" With Creative Combat". Fast Company. Retrieved 6 July 2015.
  10. ^"ABC Renews 'BattleBots' for Season 2". TheWrap. Retrieved 6 November 2015.
  11. ^"BattleBots is coming back for a second season on ABC". The Verge. Retrieved 6 November 2015.
  12. ^"'BattleBots' Revived on Discovery and Science Channels (Exclusive)". The Hollywood Reporter. Retrieved 2018-05-14.
  13. ^"Discovery And Science Channel Announce the Season Premiere of 'Battlebots'". Discovery. Discovery Communications, Inc. April 18, 2018. Retrieved October 17, 2018.
  14. ^"Discovery Ramps Up 'BattleBots' With 50 Hours of Programming (Exclusive)". The Hollywood Reporter. Retrieved 20 February 2020.
  15. ^ ab"BattleBots: The cast – BattleBots". Retrieved 21 May 2018.
  16. ^

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We came. We saw. We kick some BOT! And Las Vegas is still shaking in the aftermath. Hundreds of fights later, a Giant Nut and Golden Bolt awarded — all we can say is this was the best season of BattleBots yet! The bots have never been more destructive, more lethal, and more intense. The fights will blow you away and you’ll get to see it all when Season 6 of BattleBots hits Discovery in a few months. Until then…

…Catch up on previous seasons of BattleBots on discovery+. Join the conversation on social media using the hashtag #BattleBots.

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BattleBots now available worldwide.

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BattleBots would like to extend our thanks and gratitude to our incredible group of sponsors, including Emerald Sponsor Autodesk and Platinum Sponsors Haas and Dockzilla. Gold Sponsor Lincoln Electric. And Silver Sponsor Dremel. These companies make BattleBots possible.

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